Global Vars LoL
From UnKnoWnCheaTs Game Hacking Wiki
Posted By: Y3t1y3t
Description
Some classes to grab those global vars of LoL. Offsets below.
Asm
.text:0027B9A5 mov esi, VarProxyData .text:0027B9AB mov ecx, esi ; int .text:0027B9AD fstp [esp+334h+var_31C] .text:0027B9B1 movss xmm0, [esp+334h+var_31C] .text:0027B9B7 push 4 ; int .text:0027B9B9 shufps xmm0, xmm0, 0 .text:0027B9BD push offset aWorld_view_pro ; "WORLD_VIEW_PROJECTION_MATRIX" .text:0027B9C2 movaps [esp+33Ch+var_2C0], xmm0 .text:0027B9C7 call GetVar
Var
template<class _class> class Var { public: _class Get( void ); }; template <class _class> _class Var<_class>::Get( void ) { return *reinterpret_cast<_class*>( DWORD( this ) + 0xC ); }
VarProxyData
h: class VarProxyData { public: template<class _class> Var<_class>* ProvideVar( const std::string& key ); static VarProxyData* Instance( void ); }; template <class _class> Var<_class>* VarProxyData::ProvideVar( const std::string& key ) { auto fn = reinterpret_cast< Var<_class>*( __thiscall* )( const void*, const char*, size_t ) >( gOffsetManager->GetVar ); return fn( this, key.c_str(), sizeof( _class ) ); } cpp: VarProxyData* VarProxyData::Instance( void ) { return *reinterpret_cast<VarProxyData**>( gOffsetManager->VarProxyData ); }
Example
auto matrix = VarProxyData::Instance()->ProvideVar<D3DMATRIX*>( "WORLD_VIEW_PROJECTION_MATRIX" )->Get(); // Used for w2s
Offsets
6.19.16_09_15_21_03
- GetVar = 0x002a88a0 -> 8B 44 24 04 83 EC 10 53 8B D9
- VarProxyData = 0x013b7b74 -> 8B 0D ? ? ? ? 33 FF 89 4C 24 20 + 0x2