Call of Duty: Black Ops
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Call of Duty: Black Ops | |
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Developer(s) | Treyarch |
Publisher(s) | Activision, Square Enix (jp) |
Anti Cheat(s) | VAC ESL Wire |
Series | Call of Duty series |
Engine | IW Engine 3.0 |
Version | 1.15 |
Platform(s) | Microsoft Windows PlayStation 3 Xbox 360 Wii Nintendo DS OS X |
Release date(s) |
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Genre(s) | First person shooter |
Mode(s) | Singleplayer Multiplayer |
System requirements
Processor: Intel® Core™2 Duo E6600 or AMD Phenom™ X3 8750 or better RAM: 2 GB Operating System: Windows® Vista / XP / 7 Video Memory: Shader 3.0, 256MB, NVIDIA® GeForce® 8600GT / ATI Radeon® X1950Pro Hard Drive Space: 12 GB |
Contents
Introduction
Call of Duty: Black Ops is a first-person shooter video game developed by Treyarch, published by Activision and released worldwide on November 9, 2010 for Microsoft Windows, Xbox 360, PlayStation 3, and Wii consoles, with a separate version for Nintendo DS developed by n-Space. Announced on April 30, 2010, the game is the seventh installment of the Call of Duty series. It is also the first to be set in the Cold War and the fifth to be set in World War II. It is the third in the series to be developed by Treyarch, and is a sequel to the developer's Call of Duty: World at War.
Server
Server Files
None
Game Hacking
Information
This game is based on IW Engine 3.0
Source
- Engine CoD:Black Ops
- Draw Vectors Lines Using Engine CoD:BO
- IsVisible CoD:BO
- Draw Player Weapon Icons CoD:BO
- GetWeaponInfo COD:Black Ops
- SendCommandToConsole CoD:Black Ops
- UserCmd CoD:Black Ops
- Signatures CoD:Black Ops
- IsBoneVisible CoD:Black Ops
- Engine Text Rendering CoD:Black Ops
- GetPlayerTag CoD:Black Ops
- CG trace CoD:Black Ops
- No Spread CoD:Black Ops
- Entity Class CoD:Black Ops
- Kill Spam CoD:Black Ops
- Engine rendering in-menu CoD:Black Ops