Americas Army 2:AllyTrace

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by: dudeinberlin

Source

ADD this to your rotation.

if (bAllyTrace)
			{
				static FCheckResult CheckLevel;	
				if (PRI->Team == DC->Pawn->PlayerReplicationInfo->Team)
				if (DC->Pawn->XLevel->SingleLineCheck(CheckLevel, DC->Pawn, TL, DudeLocation, 0x286, FVector(0,0,0)) > 0 )
					return;
			}

Source: Here