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Old 08-09-2010, 01:35 PM
shad0w_ shad0w_ is offline
Junior Member
 
Join Date: Aug 2010
Posts: 16
Default Blackshot Player Class

Original thread: http://www.uc-forum.com/forum/other-...yer-class.html

By _GHOSTER_


Code:
struct BS_Bone
{
    Vector Position;
    char   Unknown000[228];
};

class BS_SkeletonInfo
{
public:
    char Unknown000[0x8C];
    BS_Bone BoneList[60];
};

class BS_Player
{
public:
    char unknown0[136];
    BS_SkeletonInfo* Skeleton; //0088
    char unknown2[496];
    Vector Origin; //027C
    char unknown3[296];
    char Name[16]; //03B0
    char unknown4[496];
    float Pitch; //05B0
    float Yaw; //05B4
    float Roll; //05B8
    __int32 Health; //05BC
    __int32 Armor; //05C0
    char unknown5[20];
    WORD Unknown6; //05D8
    BYTE Team; //05DA
};
Not sure about the Skeleton shits, all I know is that BoneList[0] seems to be their head.
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