1)first u need to download a compliler
removed
2) Download the newest directx sdk from microsoft
3)setup your compiler link all the apropriate stuff
4)Download AZorbix's d3d starter kit
5) Search for it in these forums
5)start a new project , win32 dll,select empty dll
4)open up your work spce click on file view and open up the tree
5)add all the source files and header files from azorbix base
6)open up d3d9dev.cpp
7) declare int m_stride= # //#=u need to find the stride number
8 )scroll to setstreamsource put this
[/quote]
Code:
if (StreamNumber==0)
{
m_Stride = Stride;
}
return m_pD3Ddev->SetStreamSource(StreamNumber, pStreamData,OffsetInBytes, Stride);
}
9) search for drawindexprimitive and put
Code:
if(m_Stride == #) //#=u need to find the stride number
{
DWORD dwOldZEnable = D3DZB_TRUE;
m_pD3Ddev->GetRenderState(D3DRS_ZENABLE, &dwOldZEnable);
m_pD3Ddev->SetRenderState(D3DRS_ZENABLE, D3DZB_FALSE);
m_pD3Ddev->DrawIndexedPrimitive(PrimitiveType, minIndex, NumVertices, startIndex, primCount);
m_pD3Ddev->SetRenderState(D3DRS_ZENABLE, dwOldZEnable);
return m_pD3Ddev->DrawIndexedPrimitive(PrimitiveType, minIndex, NumVertices, startIndex, primCount);
10)compile your project it will be in the specified folder you declared
11) you created your first d3d wall hack its a simple as that
Credit's Who ever.