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Old 02-08-2009, 03:21 AM
Alkatraz Alkatraz is offline
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Join Date: Jan 2007
Posts: 72
Default [Information] COD5 offsets for patch 1.2

Code:
//structs
0xA69474,                //clientinfo            
0xA83640,                //cent    
0x982A98,                //cg      
0x97E4B8,                //cgs    
0x9D9524,                //refd    
0xF47B048,               //stats  
0x8F1500,                //Dog    

//functions
0x456370,                //cg_init
0x63FD00,                //register_tags  
0x402220,                //getplayer_tag  
0x481C80,                //cg_trace        
0x6AD8B0,                //renderscene    
0x6B3840,                //strechpic      
0x6B3DF0,                //drawtext        
0x6B1AD0,                //registershader  
0x6B0DA0,                //registerfont    
0x709E70,                //skincache      
0x7171C0,                //skincacheLight    for weapons dogs bodyparts
0x7176F0,                //skincacheNoLihgt  for weapons dogs bodyparts(in fullbright mod)
0x5579E0,                //consolecommand  

//memhax      
0x47EC75,                //no recoil      
0x5BD72E,                //unlock console  commands
0x4CC6B4,                //fxdraw

//for norecoil offset
BYTE NOREC[2] = {0x75, 0x10};
BYTE NORECORG[2] = {0x74, 0x10};

//for unlock console commands offset
BYTE CHEAT[]   ={0x74,0x19};
BYTE CHEATORG[]={0x75,0x19};

// for fxdraw offset
BYTE NOFX_DRAW[]   ={0x75,0x20};
BYTE NOFX_DRAWORG[]={0x74,0x20};
Code:
#define OFFSET_ISINGAME 0x982ABC
#define VIEWANGLE_X 0xF5DF70
#define VIEWANGLE_Y 0xF5DF6C
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Tags
cod5, information, offsets, patch

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