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Old 02-06-2009, 09:56 PM
Alkatraz Alkatraz is offline
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Join Date: Jan 2007
Posts: 72
Default [Information] 1.5 Final offsets

Class Pointers

Code:
ObjectManager: 0xA904D4
ObjectTemplateManager: 0xA904D8
PlayerManager: 0xA904DC
NametagManager: 0xA2BF90
ProfileManager: 0xA1AD50
LocalProfileManager: 0xA1AD54
HudManager: 0xB38400

Renderer: 0xA2B79C

DebugLineDrawer: 0xB6DA70
DebugCircleDrawer: 0xB6DA74
DebugTextWriter: 0xB6DA78
DebugRenderer: 0xB6DA7C

CollisionManager: 0xA8D7C8

Memory Patches


Code:
NameTags =  dwRendDX9Base + 0x118BC5 ;   
 
Green_Nametags =  dwRendDX9Base + 0x118186 ;   
 
Remove_All_Nametags =  dwRendDX9Base + 0x11827F ;   
 
DistanceTags =  dwRendDX9Base + 0x11A7E1 ;   
 
DirectionIcons =  dwRendDX9Base + 0x1184C2 ;   
 
TagIncrease =  dwRendDX9Base + 0x118D47 or dwRendDX9Base + 0x1F6EEC ;   

NoTagFade = dwRendDX9Base + 0x116BA9 ;
 
Friendly_Distance =  dwRendDX9Base + 0x118D47 ;   
 
DeploysESP =  dwRendDX9Base + 0x118F66 ;   
 
VeteranESP =  dwRendDX9Base + 0x118443 ;   
 
BodyTags =  dwRendDX9Base + 0x191A84 ;   

3DTags = dwRendDX9Base + 0x118602 ;

EnemyMap = dwRendDX9Base + 0x118F57 ;
 
HealthBars1 =  dwRendDX9Base + 0x194485 ;   
 
HealthBars2 =  dwRendDX9Base + 0x1944A6 ;   
 
HealthBars3 =  dwRendDX9Base + 0x194330 ;   
 
Enemy_HealthBars =  dwRendDX9Base + 0x194303 ;   
 
Team_HealthBars =  dwRendDX9Base + 0x19460D ;   
 
ClassTags_Assault =  dwRendDX9Base + 0x117F23 ;   
 
ClassTags_Engineer =  dwRendDX9Base + 0x117F4D ;   
 
ClassTags_Support =  dwRendDX9Base + 0x117F78 ;   
 
ClassTags_Enemy =  dwRendDX9Base + 0x1184C2 ;   
 
NoRain =  dwRendDX9Base + 0x1444AD or dwRendDX9Base + 0x1444A9 ;   
 
NoEMP =  dwRendDX9Base + 0x2E279 ;   

NoSky = dwRendDX9Base + 0x2DAFD ;

 NoGrass = dwRendDX9Base + 0x2DA19 ;

 NoSun = dwRendDX9Base + 0x2E070 ;
 
//___________________________________________________________________________ 
//GameBase + Offset; 
//___________________________________________________________________________ 

Force Commander = dwBF2142Base + 0x194390 ;

LockXhair1 =  dwBF2142Base + 0x1E2D09 ;   
 
LockXhair2 =  dwBF2142Base + 0x1E2D0C ;   
 
LockXhair3 =  dwBF2142Base + 0x1E2D0F ;   

OR

LockXhair1=  dwBF2142Base + 0x1E2C88;  //standing

LockXhair2 =  dwBF2142Base + 0x1E2C93;  //crouching

LockXhair3=  dwBF2142Base + 0x1E2C9E;  //prone

Unlimited_Supplies =  dwBF2142Base + 0x3AE5E2 ;   
 
Minimap1 =  dwBF2142Base + 0x3856A3 or dwBF2142Base + 0x3856A0;   
 
Minimap2 =  dwBF2142Base + 0x397EFF ;   
 
Minimap3 =  dwBF2142Base + 0x3857E3 or dwBF2142Base + 0x3857E0;   
 
NoBreathing =  dwBF2142Base + 0x1E49DB  or dwBF2142Base + 0x1E498A;   
 
UnlockConsole =  dwBF2142Base + 0x276B48 ;   
 
TauntSpam =  dwBF2142Base + 0x194746 ;   
 
//Singleplayer Only: 
 
Unlimited_Ammo =  dwBF2142Base + 0x1F85B4 ;   
 
NoOverheat =  dwBF2142Base + 0x1C5A9A ;   
 
Stamina =  dwBF2142Base + 0x2491B5 ;
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