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Old 08-08-2010, 09:59 AM
HOOAH07 HOOAH07 is offline
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Join Date: May 2010
Posts: 3
Default [C++] ServerSet.ini

Code:
AController* MyC                = NULL;

AHumanController* MyHC            = NULL;


function



Code:
void ServerSetINISetting(FString sINIValue)

{

    UFunction* pServerSetINISetting = FIND_FUNCTION("AGP.HumanController.ServerSetINISetting");

 

    AHumanController_execServerSetINISetting_Parms Parms;

    Parms.bWeaponSlotRulesChanged = 1;

    Parms.C = MyC;

    Parms.sINIValue = sINIValue;

 

    MyHC->ProcessEvent(pServerSetINISetting, &Parms, NULL);

}


example



Code:
            ServerSetINISetting(TEXT("AGP_GameMultiPlayer bMPCheatsEnabled 1"));

            ServerSetINISetting(TEXT("Pawn MaxFallSpeed 9999999"));

            ServerSetINISetting(TEXT("Pawn JumpZ 4500")); 

            ServerSetINISetting(TEXT("AGP_GameMultiPlayer bMPCheatsEnabled 0"));

 

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