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I'm not sure if ruby and perl are the best languages to code in if you code game hacks but why aren't they included with the other programming languages?
Also what about python? It is really simple and I'm sure that it could be used for bots and other things of that nature.
I didn't see it so I thought I would mention c# as well. I don't code in it or know anything about it but just wanted to give it a mention.
C, C# & C++ are in the http://www.uc-forum.com/forum/c-and-c/ section.
As for other languages... There is no real defined language for reversing games. C++ & D3D go quite tight together and C++ offers the flexibility when it comes to memory functions and sorts of nature.
You can program cheats in all sorts of languages that offers the ability to read and write memory.
__________________
"Those who seek revenge must dig two graves, one for his enemy and another for himself."
On the internet I will - in no shape or form - take personal offence to peoples comments, idea's or views, I assume the people who I reply to won't either.
That would be my guess, Senior management have the say on forum layout.
You dont see much Perl, Ruby or python hacks around. ( Can they even edit memory without having to jump through hoops ? )
__________________
"Those who seek revenge must dig two graves, one for his enemy and another for himself."
On the internet I will - in no shape or form - take personal offence to peoples comments, idea's or views, I assume the people who I reply to won't either.
Any programming or scripting language that becomes popular and common will be supported, but we are not going to add a section dedicated to something that only several people use, it would be a dead section. This goes for games also.
__________________
I've learned that something constructive comes from every defeat.
Sometimes i say things i shouldn't, and sometimes i say what other people are thinking.
Real programmer's don't document, if it was hard to write, it should be hard to understand.
First learn computer science and all the theory, next develop a programming style, then forget all that and just hack.
Python is a very widely used language. It's used for plenty of things and has many uses.
Since forum owners don't recognize it as a good language to code hacks in it usually isnt noticed so many people don't even know what it is.
Python is used for many things. 3d gaming, 2d gaming, pc hacks, and chat bots. It is very simple and the language itself is easy to read and understand. So easy to understand that most coders do need to put comments in there code. So if you are a part of a team for developing hacks then you can easily share your progress without noting every small peice and what it does.
"Those who seek revenge must dig two graves, one for his enemy and another for himself."
On the internet I will - in no shape or form - take personal offence to peoples comments, idea's or views, I assume the people who I reply to won't either.
C, C# & C++ are in the http://www.uc-forum.com/forum/c-and-c/ section.
As for other languages... There is no real defined language for reversing games. C++ & D3D go quite tight together and C++ offers the flexibility when it comes to memory functions and sorts of nature.
You can program cheats in all sorts of languages that offers the ability to read and write memory.
Python is a very widely used language. It's used for plenty of things and has many uses.
Since forum owners don't recognize it as a good language to code hacks in it usually isnt noticed so many people don't even know what it is.
Python is used for many things. 3d gaming, 2d gaming, pc hacks, and chat bots. It is very simple and the language itself is easy to read and understand. So easy to understand that most coders do need to put comments in there code. So if you are a part of a team for developing hacks then you can easily share your progress without noting every small peice and what it does.
Thanks for the reply but you don't need to tell me what any language is or can be used for.
__________________
I've learned that something constructive comes from every defeat.
Sometimes i say things i shouldn't, and sometimes i say what other people are thinking.
Real programmer's don't document, if it was hard to write, it should be hard to understand.
First learn computer science and all the theory, next develop a programming style, then forget all that and just hack.
I'm not trying to give you a lesson I'm trying to correct the faults in your judgement.
I think my judgement is extremely fair and correct. No decent amount of members (if any) create cheats with them languages on this site, hence there is no dedicated section. I don't care if they are another language, until there is strong interest on this site, they will proceed to remain in the Miscellaneous section. Where is the misjudgment?
__________________
I've learned that something constructive comes from every defeat.
Sometimes i say things i shouldn't, and sometimes i say what other people are thinking.
Real programmer's don't document, if it was hard to write, it should be hard to understand.
First learn computer science and all the theory, next develop a programming style, then forget all that and just hack.
It's a great and simple language to code in. It could really help people start out if more people new about it. It is easy to read and code in, and it would be a great thing to spread to begginer coders.
It's a great and simple language to code in. It could really help people start out if more people new about it. It is easy to read and code in, and it would be a great thing to spread to begginer coders.
No one is stopping you from leading the way, producing guides and example material to increase interest here. If you think they can or will be a big hit with cheat development then feel free to gain peoples interest.
__________________
I've learned that something constructive comes from every defeat.
Sometimes i say things i shouldn't, and sometimes i say what other people are thinking.
Real programmer's don't document, if it was hard to write, it should be hard to understand.
First learn computer science and all the theory, next develop a programming style, then forget all that and just hack.
Been using the boost->python interface in C++ for a while.
While python is good for some jobs regarding simple user interface creation and xml control's, I simply cannot seem to get by without some form of C++.
Even this library interface between the two languages, most of the interface gets parsed to the GCC C++ Compiler.
Reason I do like python though is that from the py++ library's you can generate a lot of code, and the system checks different defines and such for references making it a speedy interface in the final executable.
I wouldn't use it for most of my gamehacking projects, why? Because it simply does not have the low level abilities of C.
EDIT: It's not the base language that makes GUI's simple and such but the community behind Python does seem to have a great deal a support for such projects.
Regardless, it isn't practical without C support imo.
Yeah python 2.6 has one of the biggest if not the biggest libraries for support. Plus easy gui creation through the use of PyQt similar to visual basic for Vc++ and the other languages.