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Direct3D hacking programming reversing
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Is it possible to make a hack with d3d in an rts ? like chams or squares around units and citizens on top of the fog of war ? can you even get rid of the fog of war in d3d?
only useful things i could think of other then posted ....would be unprojecting coords then in memory teleporting to coords, or converting to 2d coords and simulating mouse clicks. or even making a camera mod maybe