- Sponsored Advertisement -
Welcome to the UnKnoWnCheaTs - Multiplayer Game Hacks and Cheats.
You have to register before you can post and see and access any of the advanced forum features, please click the register link to proceed to the registration form. To start viewing threads or posts, select a forum that you want to visit from the selection below.
C and C++ hacking programming reversing
You are Unregistered, please register to gain Full access.
CMenu ( Menu for all renderers, d3d9, d3d8, openGL, etc)
03-11-2010, 04:26 PM
#1 My household appliance is on drugs. Horrible.
Join Date: Oct 2005
Location: ALWAYS WON NEVER DEFEAT
Posts: 812
Reputation: 70378 Rep Power: 796
CMenu ( Menu for all renderers, d3d9, d3d8, openGL, etc)
I used this code in my latest KOS hook ( engine ) and MW2 hook ( d3d )
CMenu.h PHP Code:
#ifndef __CMENU_HEADER__
#define __CMENU_HEADER__
typedef void ( __cdecl * TextRender_t )( int x , int y , DWORD col , char * szString );
class CMenu
{
public:
void SetRenderCallback ( TextRender_t Callback );
void LoadFromCvarPool ( CCvar * pVariableList );
void Render ( int x , int y , DWORD ColorSelectedVar , DWORD ColorNonSelectedVar , DWORD ColorSelectedSection , DWORD ColorNonSelectedSection , DWORD ColorDescription );
void KeyUpdate ();
void SetActive ( bool Active );
bool IsActive ();
private:
bool Active ;
int SelectedSection ;
int SelectedVariable ;
CCvar * VariablePool ;
TextRender_t RenderTextRaw ;
};
extern CMenu GMenu ;
#endif
CMenu.cpp PHP Code:
#include "stdafx.h"
#include "CMenu.h"
CMenu GMenu ;
void CMenu :: SetRenderCallback ( TextRender_t Callback )
{
this -> RenderTextRaw = Callback ;
}
void CMenu :: LoadFromCvarPool ( CCvar * pVariableList )
{
VariablePool = pVariableList ;
}
void CMenu :: Render ( int x , int y , DWORD ColorSelectedVar , DWORD ColorNonSelectedVar , DWORD ColorSelectedSection , DWORD ColorNonSelectedSection , DWORD ColorDescription )
{
if( VariablePool == NULL )
return;
if( IsActive () == false )
return;
RenderTextRaw ( x , y , D3DCOLOR_RGBA ( 255 , 0 , 0 , 255 ), "www.yoursite.net developer edition" );
int SpacingX = 100 ;
int SpacingY = 12 ;
int CurrentYPixel = y + ( SpacingY * 2 );
for( int SectionIdx = 0 ; SectionIdx < VariablePool -> GetSectionCount (); SectionIdx ++ )
{
FSection * pSection = VariablePool -> GetSectionByIndex ( SectionIdx );
if( pSection == NULL )
continue;
char pszDisplaySection [ 256 ] = { 0 };
sprintf ( pszDisplaySection , "[%s] %s" , ( SectionIdx == SelectedSection ) ? "+" : "-" , ( char * ) pSection -> GetName (). c_str () );
RenderTextRaw ( x , CurrentYPixel ,
( SectionIdx == SelectedSection ) ? ColorSelectedSection : ColorNonSelectedSection ,
pszDisplaySection );
CurrentYPixel += SpacingY ;
//These 2 lines below control the display of extra sections..
if( SectionIdx != SelectedSection )
continue;
for( int VarIdx = 0 ; VarIdx < pSection -> GetCvarCount (); VarIdx ++ )
{
FCvar * pVar = pSection -> GetCvarByIndex ( VarIdx );
if( pVar == NULL )
continue;
RenderTextRaw ( x + 10 , CurrentYPixel ,
( VarIdx == SelectedVariable && SectionIdx == SelectedSection ) ? ColorSelectedVar : ColorNonSelectedVar ,
( char * ) pVar -> DisplayName . c_str () );
char pszVariableDisplayValue [ 256 ] = { 0 };
if( pVar -> DisplayClean . size () && static_cast < int >( pVar -> Value ) < pVar -> DisplayClean . size () )
{
if( pVar -> DisplayClean [ static_cast < int >( pVar -> Value ) ]. length () )
{
const char * pszString = pVar -> DisplayClean [ static_cast < int >( pVar -> Value ) ]. c_str ();
if( pszString )
{
strcpy ( pszVariableDisplayValue , pszString );
}
}
}
else
{
sprintf ( pszVariableDisplayValue , "%4.1f" , pVar -> Value );
}
RenderTextRaw ( x + 10 + SpacingX , CurrentYPixel ,
( VarIdx == SelectedVariable && SectionIdx == SelectedSection ) ? ColorSelectedVar : ColorNonSelectedVar ,
pszVariableDisplayValue );
CurrentYPixel += ( VarIdx == ( pSection -> GetCvarCount () - 1 ) ) ? ( SpacingY * 2 ) : SpacingY ;
}
}
FSection * pSelectedSection = this -> VariablePool -> GetSectionByIndex ( SelectedSection );
if( pSelectedSection == NULL )
return;
FCvar * pSelectedVariable = pSelectedSection -> GetCvarByIndex ( SelectedVariable );
if( pSelectedVariable == NULL )
return;
char pszDescription [ 2048 ] = { 0 };
sprintf ( pszDescription , "Description: %s" , pSelectedVariable -> DisplayDesc . c_str () );
CurrentYPixel += SpacingY ;
RenderTextRaw ( x + 10 , CurrentYPixel , ColorDescription , pszDescription );
}
void CMenu :: KeyUpdate ()
{
if( VariablePool == NULL )
return;
if( GetAsyncKeyState ( VK_INSERT ) & 1 )
{
bool bOldActive = this -> Active ;
this -> Active = ! this -> Active ;
if( this -> Active == false && bOldActive == true )
{
VariablePool -> ToFile ( GApp . GetDirectoryFileA ( "save" ) );
}
}
if( IsActive () == false )
return;
if( GetAsyncKeyState ( VK_UP ) & 1 )
{
if( ( SelectedSection == 0 && SelectedVariable == 0 ) == FALSE )
{
if( SelectedVariable == 0 )
{
if( SelectedSection > 0 )
{
SelectedSection --;
FSection * pNew = VariablePool -> GetSectionByIndex ( SelectedSection );
if( pNew )
{
SelectedVariable = pNew -> GetCvarCount () - 1 ;
}
else
{
SelectedVariable = 0 ;
}
}
}
else
{
int iNextVariable = ( SelectedVariable - 1 );
if( iNextVariable >= 0 )
{
SelectedVariable --;
}
}
}
}
if( GetAsyncKeyState ( VK_DOWN ) & 1 )
{
FSection * CurrentSection = VariablePool -> GetSectionByIndex ( SelectedSection );
if( CurrentSection )
{
int LastSection = VariablePool -> GetSectionCount () - 1 ;
int LastCvar = CurrentSection -> GetCvarCount () - 1 ;
if( ( ( SelectedSection == LastSection ) && ( SelectedVariable == LastCvar ) ) == FALSE )
{
if( SelectedVariable == LastCvar )
{
if( SelectedSection < LastSection )
{
SelectedSection ++;
SelectedVariable = 0 ;
}
}
else
{
int iNextVariable = ( SelectedVariable + 1 );
if( iNextVariable <= LastCvar )
{
SelectedVariable ++;
}
}
}
}
}
if( GetAsyncKeyState ( VK_LEFT ) & 1 )
{
FSection * pSection = VariablePool -> GetSectionByIndex ( SelectedSection );
if( pSection )
{
FCvar * pVariable = pSection -> GetCvarByIndex ( SelectedVariable );
if( pVariable )
{
pVariable -> Dec ( 1.f );
}
}
}
if( GetAsyncKeyState ( VK_RIGHT ) & 1 )
{
FSection * pSection = VariablePool -> GetSectionByIndex ( SelectedSection );
if( pSection )
{
FCvar * pVariable = pSection -> GetCvarByIndex ( SelectedVariable );
if( pVariable )
{
pVariable -> Inc ( 1.f );
}
}
}
}
void CMenu :: SetActive ( bool Active )
{
this -> Active = Active ;
}
bool CMenu :: IsActive ()
{
return this -> Active ;
}
CCvar.h PHP Code:
#ifndef __CCVAR_HEADER__
#define __CCVAR_HEADER__
#include <windows.h>
#include <vector>
#include <iostream>
#include <fstream>
using namespace std ;
#define INVALID_SECTION_INDEX -1
#define INVALID_CVAR_INDEX -1
typedef struct {
string NativeName ;
string DisplayName ;
string DisplayDesc ;
vector < string > DisplayClean ;
float min ;
float max ;
float Value ;
void LoadCleanArray ( const char ** StringArray )
{
LoadCleanArray ( ( char ** ) StringArray );
}
void LoadCleanArray ( char ** StringArray )
{
if( StringArray == NULL ) return;
vector < string > Display ;
for( int i = 0 ; i < static_cast < int >( max ); i ++ )
{
Display . push_back ( StringArray [ i ] );
}
LoadCleanArray ( Display );
}
void LoadCleanArray ( vector < string > StringArray )
{
if( max == 0.f ) return;
DisplayClean . clear ();
DisplayClean = StringArray ;
}
void Inc ( float f )
{
float fNext = ( Value + f );
if( fNext > max )
{
return;
}
Value = fNext ;
}
void Dec ( float f )
{
float fPrev = ( Value - f );
if( fPrev < min )
{
return;
}
Value = fPrev ;
}
float Float ()
{
return Value ;
}
int Int32 ()
{
return static_cast < int >( Float () );
}
bool Boolean ()
{
return ( Value != 0.f );
}
} FCvar ;
typedef struct {
string Name ;
vector < FCvar *> Cvar ;
string GetName ()
{
return Name ;
}
int GetCvarCount ()
{
return static_cast < int >( Cvar . size () );
}
FCvar * GetCvarByIndex ( int index )
{
return Cvar [ index ];
}
FCvar * GetCvarByName ( string CvarName )
{
for( int i = 0 ; i < GetCvarCount (); i ++ )
{
if( Cvar [ i ] == 0 ) continue;
if( CvarName == Cvar [ i ]-> NativeName || CvarName == Cvar [ i ]-> DisplayName )
{
return GetCvarByIndex ( i );
}
}
return 0 ;
}
} FSection ;
class CCvar
{
public:
int AddSection ( string Name );
int AddCvar ( string SectionName , string Name , string Clean , string Desc , float Value = 0.f , float Min = 0.f , float Max = 1.f );
int AddCvar ( int SectionIndex , string Name , string Clean , string Desc , float Value = 0.f , float Min = 0.f , float Max = 1.f );
int AddCvar ( FSection * Section , string Name , string Clean , string Desc , float Value = 0.f , float Min = 0.f , float Max = 1.f );
FSection * GetSectionByName ( string Name );
FSection * GetSectionByIndex ( int i );
int GetSectionCount ();
int GetCvarCount ( FSection * Section );
vector < FSection *> GetSectionList ();
vector < FCvar *> GetCvarList ( FSection * Section );
bool FromFile ( string Path );
bool ToFile ( string Path );
private:
vector < FSection *> Sections ;
};
extern CCvar GCvar ;
#endif
CCvar.cpp PHP Code:
#include "stdafx.h"
#include <windows.h>
#include <sstream>
#include "CCvar.h"
#include "AppTools\\AppTools.h"
CCvar GCvar ;
int CCvar :: AddSection ( string Name )
{
FSection * NewSection = new FSection ;
NewSection -> Name = Name ;
NewSection -> Cvar . clear ();
int iReturn = GetSectionCount ();
Sections . push_back ( NewSection );
return iReturn ;
}
int CCvar :: AddCvar ( string SectionName , string Name , string Clean , string Desc , float Value , float Min , float Max )
{
return AddCvar ( GetSectionByName ( SectionName ), Name , Clean , Desc , Value , Min , Max );
}
int CCvar :: AddCvar ( int SectionIndex , string Name , string Clean , string Desc , float Value , float Min , float Max )
{
return AddCvar ( GetSectionByIndex ( SectionIndex ), Name , Clean , Desc , Value , Min , Max );
}
int CCvar :: AddCvar ( FSection * Section , string Name , string Clean , string Desc , float Value , float Min , float Max )
{
if( Section == 0 ) return INVALID_CVAR_INDEX ;
FCvar * NewCvar = new FCvar ;
NewCvar -> NativeName = Name ;
NewCvar -> DisplayName = Clean ;
NewCvar -> DisplayDesc = Desc ;
NewCvar -> min = Min ;
NewCvar -> max = Max ;
NewCvar -> Value = Value ;
int iReturn = Section -> GetCvarCount ();
if( Min == 0.f && Max == 1.f )
{
vector < string > OffOn ;
OffOn . push_back ( "Off" );
OffOn . push_back ( "On" );
NewCvar -> LoadCleanArray ( OffOn );
}
Section -> Cvar . push_back ( NewCvar );
return iReturn ;
}
FSection * CCvar :: GetSectionByName ( string Name )
{
for( int i = 0 ; i < GetSectionCount (); i ++ )
{
if( Name == Sections [ i ]-> Name )
{
return GetSectionByIndex ( i );
}
}
return 0 ;
}
FSection * CCvar :: GetSectionByIndex ( int i )
{
return Sections [ i ];
}
int CCvar :: GetSectionCount ()
{
return static_cast < int >( Sections . size () );
}
int CCvar :: GetCvarCount ( FSection * Section )
{
return static_cast < int >( Section -> Cvar . size () );
}
vector < FSection *> CCvar :: GetSectionList ()
{
return Sections ;
}
vector < FCvar *> CCvar :: GetCvarList ( FSection * Section )
{
return Section -> Cvar ;
}
bool CCvar :: FromFile ( string Path )
{
FILE * fp = fopen ( Path . c_str (), "r" );
if( fp == NULL ) return false ;
char pszLine [ 2048 ] = { 0 };
memset ( pszLine , 0 , 2048 );
while( fgets ( pszLine , 2048 , fp ) != NULL )
{
char pszSectionName [ 256 ] = { 0 };
char pszVariablName [ 256 ] = { 0 };
char pszVariablUnit [ 256 ] = { 0 };
bool FinishedSection = false , FinishedVarName = false ;
for( int i = 0 , CurrentStringIdx = 0 ; i < ( int ) strlen ( pszLine ); i ++ )
{
if( pszLine [ i ] == ' ' )
continue;
if( FinishedSection == false )
{
if( pszLine [ i ] == '.' )
{
pszSectionName [ CurrentStringIdx ] = '\0' ;
CurrentStringIdx = 0 ;
FinishedSection = true ;
continue;
}
}
else
{
if( pszLine [ i ] == '=' )
{
pszVariablName [ CurrentStringIdx ] = '\0' ;
CurrentStringIdx = 0 ;
FinishedVarName = true ;
continue;
}
}
if( FinishedSection == false )
{
pszSectionName [ CurrentStringIdx ] = pszLine [ i ];
}
else if( FinishedVarName == false )
{
pszVariablName [ CurrentStringIdx ] = pszLine [ i ];
}
else
{
pszVariablUnit [ CurrentStringIdx ] = pszLine [ i ];
}
CurrentStringIdx ++;
}
float flValue = ( float ) atof ( pszVariablUnit );
FSection * pSection = GetSectionByName ( pszSectionName );
if( pSection == NULL )
continue;
FCvar * pCvar = pSection -> GetCvarByName ( pszVariablName );
if( pCvar == NULL )
continue;
pCvar -> Value = flValue ;
}
fclose ( fp );
return true ;
}
bool CCvar :: ToFile ( string Path )
{
FILE * fp = fopen ( Path . c_str (), "w" );
if( fp == NULL ) return false ;
for( int i = 0 ; i < GetSectionCount (); i ++ )
{
FSection * pSection = GetSectionByIndex ( i );
if( pSection == NULL )
continue;
for( int c = 0 ; c < pSection -> GetCvarCount (); c ++ )
{
FCvar * pCvar = pSection -> GetCvarByIndex ( c );
if( pCvar == NULL )
continue;
char pszLineToAdd [ 2048 ] = { 0 };
sprintf ( pszLineToAdd , "%s.%s=%f\n" , pSection -> GetName (). c_str (), pCvar -> NativeName . c_str (), pCvar -> Float () );
fwrite ( pszLineToAdd , strlen ( pszLineToAdd ) * sizeof ( char ), 1 , fp );
}
}
fclose ( fp );
return true ;
}
Initialization example PHP Code:
//Setup the callback
__declspec ( noinline ) VOID RenderText ( int x , int y , D3DCOLOR Color , char * szString , ... )
{
if( GGlobalFont == NULL )
{
return;
}
va_list va_alist ;
char logBuffer [ 1024 ] = { 0 };
va_start ( va_alist , szString );
_vsnprintf ( logBuffer + strlen ( logBuffer ),
sizeof ( logBuffer ) - strlen ( logBuffer ),
szString , va_alist );
va_end ( va_alist );
RECT dr ;
SetRect ( & dr , x , y , x + 500 , y + 500 );
GGlobalFont -> DrawTextA ( NULL , logBuffer , - 1 , & dr , 0 , Color );
}
VOID __cdecl DrawTextCallback ( int x , int y , DWORD Color , char * pszString )
{
if( GGlobalFont == NULL )
return;
if( pszString == NULL )
return;
RenderText ( x , y , Color , pszString );
}
//this code will be called in init, i usually initialize it in the first frame BeginScene
BOOL Initialize ( LPDIRECT3DDEVICE9 pDevice )
{
if( GInitializedAlready == FALSE )
{
GApp . AddToLogFileW ( L "tgs.log" , L "[DirectX Hook Initialization] Begin!" );
SetupFont ( pDevice );
GApp . AddToLogFileW ( L "tgs.log" , L "[DirectX Hook Initialization] Setup font!" );
int iAimbotHandle = GCvar . AddSection ( "Aimbot" );
GCvar . AddCvar ( iAimbotHandle , "enabled" , "Enabled" , "Aimbot off/on switch" );
int iAimMode = GCvar . AddCvar ( iAimbotHandle , "mode" , "Mode" , "Aimbot mode" , 1.f , 1.f , 2.f );
int iBoneHandle = GCvar . AddCvar ( iAimbotHandle , "bone" , "Bone" , "Aim bone" , 0.f , 0.f , ( NUM_BONES - 1 ) );
int iKeyHandle = GCvar . AddCvar ( iAimbotHandle , "key" , "Key" , "Aim key, when down we will attack" , 0.0f , 0.0f , 3.0f );
GCvar . AddCvar ( iAimbotHandle , "ashoot" , "Auto Shoot" , "Autoshoot off/on switch" );
GCvar . AddCvar ( iAimbotHandle , "party" , "Party Safe" , "Disable aiming at party members" );
int iVisuals = GCvar . AddSection ( "Visuals" );
GCvar . AddCvar ( iVisuals , "name" , "Name ESP" , "Display names of players" );
GCvar . AddCvar ( iVisuals , "rank" , "Rank ESP" , "Display rank of players" );
GCvar . AddCvar ( iVisuals , "box" , "Box ESP" , "Display a 2D box around the entire player" );
GCvar . AddCvar ( iVisuals , "wep" , "Weapon ESP" , "Display the enemies current weapon" );
GCvar . AddCvar ( iVisuals , "item" , "Item ESP" , "Display ESP over dropped items" );
GCvar . AddCvar ( iVisuals , "party" , "Party ESP" , "Display people in your party a different color" );
GCvar . AddCvar ( iVisuals , "turret" , "Turret ESP" , "Display turret positions" );
GCvar . AddCvar ( iVisuals , "explosive" , "Explosive ESP" , "Display explosives" );
GCvar . AddCvar ( iVisuals , "vehicle" , "Vehicle ESP" , "Display vehicles" );
GCvar . AddCvar ( iVisuals , "radar" , "Radar ESP" , "Display a radar which shows all players" );
GCvar . AddCvar ( iVisuals , "xhair" , "Crosshair" , "Display a new crosshair, on all weapons" );
int iRemovals = GCvar . AddSection ( "Removals" );
GCvar . AddCvar ( iRemovals , "smoke" , "No Smoke" , "Remove smoke effects" );
GCvar . AddCvar ( iRemovals , "flash" , "No Flash" , "Remove flashbang effects" );
GCvar . AddCvar ( iRemovals , "splat" , "No Splatter" , "Remove blood splatter effects" );
GCvar . AddCvar ( iRemovals , "recoil" , "No Recoil" , "Remove weapon recoil" );
// GCvar.AddCvar( iRemovals, "spread", "No Spread", "Remove weapon spread" );
int iMisc = GCvar . AddSection ( "Misc" );
GCvar . AddCvar ( iMisc , "tbot" , "Triggerbot" , "Shoot automatically when your crosshair is red" );
FSection * pAimSection = GCvar . GetSectionByIndex ( iAimbotHandle );
if( pAimSection )
{
FCvar * pBoneVar = pAimSection -> GetCvarByIndex ( iBoneHandle );
FCvar * pAimMode = pAimSection -> GetCvarByIndex ( iAimMode );
FCvar * pAimKey = pAimSection -> GetCvarByIndex ( iKeyHandle );
if( pBoneVar )
{
vector < string > CleanBoneNames ;
CleanBoneNames . push_back ( "Head" );
CleanBoneNames . push_back ( "Neck" );
CleanBoneNames . push_back ( "Helmet" );
CleanBoneNames . push_back ( "Spine" );
CleanBoneNames . push_back ( "Upper Spine" );
CleanBoneNames . push_back ( "Lower Spine" );
CleanBoneNames . push_back ( "Right Shoulder" );
CleanBoneNames . push_back ( "Left Shoulder" );
CleanBoneNames . push_back ( "Right Hip" );
CleanBoneNames . push_back ( "Left Hip" );
CleanBoneNames . push_back ( "Right Clavicle" );
CleanBoneNames . push_back ( "Left Clavicle" );
CleanBoneNames . push_back ( "Right Knee" );
CleanBoneNames . push_back ( "Left Knee" );
CleanBoneNames . push_back ( "Right Elbow" );
CleanBoneNames . push_back ( "Left Elbow" );
CleanBoneNames . push_back ( "Right Wrist" );
CleanBoneNames . push_back ( "Left Wrist" );
CleanBoneNames . push_back ( "Right Ankle" );
CleanBoneNames . push_back ( "Left Ankle" );
pBoneVar -> LoadCleanArray ( CleanBoneNames );
}
if( pAimMode )
{
vector < string > AimModes ;
AimModes . push_back ( "None" );
AimModes . push_back ( "Closest by Distance" );
AimModes . push_back ( "Closest to Crosshair" );
pAimMode -> LoadCleanArray ( AimModes );
}
if( pAimKey )
{
vector < string > AimKeys ;
AimKeys . push_back ( "None" );
AimKeys . push_back ( "Left Mouse" );
AimKeys . push_back ( "Right Mouse" );
AimKeys . push_back ( "Middle Mouse" );
pAimKey -> LoadCleanArray ( AimKeys );
}
}
if( GCvar . FromFile ( GApp . GetDirectoryFileA ( "save" ) ) )
{
GApp . AddToLogFileW ( L "tgs.log" , L "[DirectX Hook Initialization] Loaded Cvar List from file \"save\" successfully" );
}
else
{
GApp . AddToLogFileW ( L "tgs.log" , L "No save file found or unable to read format, creating.." );
if( GCvar . ToFile ( GApp . GetDirectoryFileA ( "save" ) ) )
{
GApp . AddToLogFileW ( L "tgs.log" , L "Created file successfully" );
}
else
{
GApp . AddToLogFileW ( L "tgs.log" , L "Failed to create save file" );
}
}
for( int i = 0 ; i < GCvar . GetSectionCount (); i ++ )
{
FSection * CurrentSection = GCvar . GetSectionByIndex ( i );
if( CurrentSection == 0 )
continue;
for( int c = 0 ; c < CurrentSection -> GetCvarCount (); c ++ )
{
FCvar * CurrentVariable = CurrentSection -> GetCvarByIndex ( c );
if( CurrentVariable == 0 )
continue;
GApp . AddToLogFileA ( "tgs.log" , "Cvar [%s][%s][%s][%f]" ,
CurrentSection -> GetName (). c_str (),
CurrentVariable -> NativeName . c_str (),
CurrentVariable -> DisplayName . c_str (),
CurrentVariable -> Float () );
}
}
GMenu . SetRenderCallback ( DrawTextCallback );
GMenu . LoadFromCvarPool ( & GCvar );
GMenu . SetActive ( false );
GApp . AddToLogFileW ( L "tgs.log" , L "[DirectX Hook Initialization] Complete." );
GInitializedAlready = TRUE ;
GApp . AddToLogFileW ( L "tgs.log" , L "[DirectX Hook Initialization] Ending call.." );
}
return GInitializedAlready ;
}
Features of this menu:
1) Save the menu settings context to a file (meaning, this autosaves your menu settings every time the menu is closed)
2) Very compact version of LTFX, it shows hack settings in sections, if you arent in that section it doesn't display it, making this VERY minimal
3) Great for testing, actual hacks, and etc
This isnt a fancy pants GUI like *some* people have, but it suits my purposes well, here is a screenshot.
s0beit is offline
03-11-2010, 04:30 PM
#2 Level 3
Join Date: Sep 2007
Posts: 753
Reputation: 14616 Rep Power: 215
Very nice bro seems you have been posting tons of great stuff thanks alot man well done.
__________________
K@N@VEL is offline
03-11-2010, 05:52 PM
#3 Join Date: Jul 2009
Location: California
Posts: 2,330
Reputation: 33489 Rep Power: 412
d0pe.
(see what i did there [harharhar])
__________________
(12 17 AM) uNrEaL: One man's slap in the face is another man's slit throat
CallMeEclipse is offline
03-11-2010, 06:48 PM
#4 s0beit's bitch
Join Date: Dec 2007
Posts: 344
Reputation: 15059 Rep Power: 207
your stuff looks allways awesome
NeoIII is online now
03-11-2010, 06:59 PM
#5 n00bie Join Date: Feb 2010
Posts: 12
Reputation: 381 Rep Power: 27
Last Achievements Very very nice, keep it up man what you do is great work
prototype666 is offline
03-11-2010, 07:09 PM
#6 :3 1337 :3
Join Date: Nov 2008
Location: The Netherlands
Posts: 979
Reputation: 14563 Rep Power: 204
Points: 13,900, Level: 15
Last Achievements can someone brief explain why vector are better then arrays?
http://www.codeguru.com/cpp/cpp/cpp_...icle.php/c4027
i have read all that and yea i know its being addressed, but sitll:P
i tried using em a couple of times but always results in crashes as soon as i try to access it
Wieter20 is offline
03-11-2010, 07:38 PM
#7 n00bie Join Date: Jan 2010
Posts: 24
Reputation: 10 Rep Power: 26
Last Achievements Wow. Nice work! +rep
g0dly is online now
03-11-2010, 07:44 PM
#8 Hax 101
Join Date: Jan 2008
Posts: 355
Reputation: 5711 Rep Power: 114
Last Achievements Quote:
Originally Posted by
Wieter20 can someone brief explain why vector are better then arrays?
http://www.codeguru.com/cpp/cpp/cpp_...icle.php/c4027
i have read all that and yea i know its being addressed, but sitll:P
i tried using em a couple of times but always results in crashes as soon as i try to access it
Vectors can change their size dynamically, and they're just easier to manage with all of their helpful functions.. push_back, clear etc
|KungFuPenguin| is offline
03-11-2010, 08:37 PM
#9 Level 3
Join Date: May 2004
Posts: 336
Reputation: 5523 Rep Power: 156
Last Achievements very nice release...
__________________
"Art of cheating is undetection whilst still owning" .:. "Si vis pacem, para bellum" (/)(\).:UnEvenBalance.net :.(/)(\)
megawhey is offline
03-12-2010, 07:13 AM
#10 Posting Well Join Date: Jan 2010
Location: Netherlands
Posts: 30
Reputation: 418 Rep Power: 30
nice
thanks for sharing
ThJohnDillinger is offline
03-31-2010, 07:48 AM
#11 n00bie Join Date: Mar 2010
Posts: 9
Reputation: -6 Rep Power: 0
but work with d3d8?
JuzDoIt is offline
03-31-2010, 08:57 AM
#12 Super l337 Join Date: Jul 2009
Location: Texas
Posts: 209
Reputation: 5945 Rep Power: 95
I dont see why it wouldnt work with d3d8
Geek4Ever is online now
04-01-2010, 07:01 PM
#13 Join Date: Mar 2010
Posts: 127
Reputation: 1610 Rep Power: 42
can this base be used for CA?
Jo2soy1 is offline
04-01-2010, 09:31 PM
#14 Hax 101
Join Date: Jan 2008
Posts: 355
Reputation: 5711 Rep Power: 114
Last Achievements yes if you hook directx
|KungFuPenguin| is offline
04-20-2010, 10:08 AM
#15 Join Date: Mar 2010
Posts: 111
Reputation: 483 Rep Power: 30
Last Achievements I was bored and jus wanted to try this out but i get all this
Code:
1>Compiling...
1>CMenu.cpp
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\pango/pango-coverage.h(29) : error C2144: syntax error : '_PangoCoverage' should be preceded by ';'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\pango/pango-coverage.h(29) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : error C2146: syntax error : missing ';' before identifier 'G_BEGIN_DECLS'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : error C2144: syntax error : 'int' should be preceded by ';'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : error C2086: 'int G_BEGIN_DECLS' : redefinition
1> C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\pango/pango-coverage.h(29) : see declaration of 'G_BEGIN_DECLS'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : error C2146: syntax error : missing ';' before identifier 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : error C2371: 'gulong' : redefinition; different basic types
1> C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\glib.h(481) : see declaration of 'gulong'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(114) : error C2146: syntax error : missing ';' before identifier 'g_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(114) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(114) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(124) : error C2146: syntax error : missing ';' before identifier 'g_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(124) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(124) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(125) : error C2146: syntax error : missing ';' before identifier 'g_instance_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(125) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(125) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(129) : error C2146: syntax error : missing ';' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(129) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(129) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(169) : error C2146: syntax error : missing ';' before identifier 'gchar'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(169) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(169) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(169) : error C2440: 'initializing' : cannot convert from 'int' to 'gchar *'
1> Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(169) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(170) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(170) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(171) : error C2146: syntax error : missing ';' before identifier 'g_type_from_name'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(171) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(171) : error C2086: 'int GType' : redefinition
1> C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(171) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(172) : error C2146: syntax error : missing ';' before identifier 'g_type_parent'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(172) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(172) : error C2086: 'int GType' : redefinition
1> C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(172) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(172) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(172) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(173) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(173) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(174) : error C2146: syntax error : missing ';' before identifier 'g_type_next_base'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(174) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(174) : error C2086: 'int GType' : redefinition
1> C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(174) : error C2146: syntax error : missing ')' before identifier 'leaf_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(174) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(175) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(176) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(177) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(178) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(178) : error C2440: 'initializing' : cannot convert from 'int' to 'gpointer'
1> Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(178) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(179) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(179) : error C2440: 'initializing' : cannot convert from 'int' to 'gpointer'
1> Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(179) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(180) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(180) : error C2440: 'initializing' : cannot convert from 'int' to 'gpointer'
1> Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(180) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(184) : error C2061: syntax error : identifier 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(187) : error C2146: syntax error : missing ')' before identifier 'g_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(187) : error C2440: 'initializing' : cannot convert from 'int' to 'gpointer'
1> Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(187) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(188) : error C2146: syntax error : missing ')' before identifier 'g_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(188) : error C2440: 'initializing' : cannot convert from 'int' to 'gpointer'
1> Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(188) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(192) : error C2143: syntax error : missing ';' before '*'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(192) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(192) : error C2086: 'int GType' : redefinition
1> C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(192) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(192) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(192) : error C2440: 'initializing' : cannot convert from 'int' to 'int *'
1> Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(193) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(194) : error C2143: syntax error : missing ';' before '*'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(194) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(194) : error C2086: 'int GType' : redefinition
1> C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(194) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(194) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(194) : error C2440: 'initializing' : cannot convert from 'int' to 'int *'
1> Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(195) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(198) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(198) : error C2182: 'g_type_set_qdata' : illegal use of type 'void'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(200) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(201) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(201) : error C2440: 'initializing' : cannot convert from 'int' to 'gpointer'
1> Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(202) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(203) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(203) : error C2182: 'g_type_query' : illegal use of type 'void'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(204) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(286) : error C2146: syntax error : missing ';' before identifier 'g_type_register_static'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(286) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(286) : error C2086: 'int GType' : redefinition
1> C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(286) : error C2146: syntax error : missing ')' before identifier 'parent_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(286) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(289) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(290) : error C2146: syntax error : missing ';' before identifier 'g_type_register_dynamic'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(290) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(290) : error C2086: 'int GType' : redefinition
1> C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(290) : error C2146: syntax error : missing ')' before identifier 'parent_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(290) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(293) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(294) : error C2146: syntax error : missing ';' before identifier 'g_type_register_fundamental'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(294) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(294) : error C2086: 'int GType' : redefinition
1> C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(294) : error C2146: syntax error : missing ')' before identifier 'type_id'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(294) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(298) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(299) : error C2146: syntax error : missing ')' before identifier 'instance_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(299) : error C2182: 'g_type_add_interface_static' : illegal use of type 'void'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(301) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(302) : error C2146: syntax error : missing ')' before identifier 'instance_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(302) : error C2182: 'g_type_add_interface_dynamic' : illegal use of type 'void'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(304) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(305) : error C2146: syntax error : missing ')' before identifier 'interface_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(305) : error C2182: 'g_type_interface_add_prerequisite' : illegal use of type 'void'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(306) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(307) : error C2143: syntax error : missing ';' before '*'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(307) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(307) : error C2086: 'int GType' : redefinition
1> C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(307) : error C2146: syntax error : missing ')' before identifier 'interface_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(307) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(307) : error C2440: 'initializing' : cannot convert from 'int' to 'int *'
1> Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(308) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(312) : error C2061: syntax error : identifier 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(385) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(385) : error C2440: 'initializing' : cannot convert from 'int' to 'GTypePlugin *'
1> Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(385) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(386) : error C2146: syntax error : missing ')' before identifier 'instance_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(386) : error C2440: 'initializing' : cannot convert from 'int' to 'GTypePlugin *'
1> Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(387) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(388) : error C2146: syntax error : missing ';' before identifier 'g_type_fundamental_next'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(388) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(388) : error C2086: 'int GType' : redefinition
1> C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(388) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(389) : error C2146: syntax error : missing ';' before identifier 'g_type_fundamental'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(389) : fatal error C1003: error count exceeds 100; stopping compilation
1>CCvar.cpp
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\pango/pango-coverage.h(29) : error C2144: syntax error : '_PangoCoverage' should be preceded by ';'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\pango/pango-coverage.h(29) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : error C2146: syntax error : missing ';' before identifier 'G_BEGIN_DECLS'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : error C2144: syntax error : 'int' should be preceded by ';'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : error C2086: 'int G_BEGIN_DECLS' : redefinition
1> C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\pango/pango-coverage.h(29) : see declaration of 'G_BEGIN_DECLS'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : error C2146: syntax error : missing ';' before identifier 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : error C2371: 'gulong' : redefinition; different basic types
1> C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\glib.h(481) : see declaration of 'gulong'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(114) : error C2146: syntax error : missing ';' before identifier 'g_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(114) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(114) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(124) : error C2146: syntax error : missing ';' before identifier 'g_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(124) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(124) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(125) : error C2146: syntax error : missing ';' before identifier 'g_instance_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(125) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(125) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(129) : error C2146: syntax error : missing ';' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(129) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(129) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(169) : error C2146: syntax error : missing ';' before identifier 'gchar'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(169) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(169) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(169) : error C2440: 'initializing' : cannot convert from 'int' to 'gchar *'
1> Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(169) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(170) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(170) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(171) : error C2146: syntax error : missing ';' before identifier 'g_type_from_name'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(171) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(171) : error C2086: 'int GType' : redefinition
1> C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(171) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(172) : error C2146: syntax error : missing ';' before identifier 'g_type_parent'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(172) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(172) : error C2086: 'int GType' : redefinition
1> C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(172) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(172) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(172) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(173) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(173) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(174) : error C2146: syntax error : missing ';' before identifier 'g_type_next_base'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(174) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(174) : error C2086: 'int GType' : redefinition
1> C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(174) : error C2146: syntax error : missing ')' before identifier 'leaf_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(174) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(175) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(176) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(177) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(178) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(178) : error C2440: 'initializing' : cannot convert from 'int' to 'gpointer'
1> Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(178) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(179) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(179) : error C2440: 'initializing' : cannot convert from 'int' to 'gpointer'
1> Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(179) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(180) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(180) : error C2440: 'initializing' : cannot convert from 'int' to 'gpointer'
1> Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(180) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(184) : error C2061: syntax error : identifier 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(187) : error C2146: syntax error : missing ')' before identifier 'g_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(187) : error C2440: 'initializing' : cannot convert from 'int' to 'gpointer'
1> Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(187) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(188) : error C2146: syntax error : missing ')' before identifier 'g_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(188) : error C2440: 'initializing' : cannot convert from 'int' to 'gpointer'
1> Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(188) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(192) : error C2143: syntax error : missing ';' before '*'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(192) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(192) : error C2086: 'int GType' : redefinition
1> C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(192) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(192) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(192) : error C2440: 'initializing' : cannot convert from 'int' to 'int *'
1> Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(193) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(194) : error C2143: syntax error : missing ';' before '*'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(194) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(194) : error C2086: 'int GType' : redefinition
1> C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(194) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(194) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(194) : error C2440: 'initializing' : cannot convert from 'int' to 'int *'
1> Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(195) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(198) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(198) : error C2182: 'g_type_set_qdata' : illegal use of type 'void'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(200) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(201) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(201) : error C2440: 'initializing' : cannot convert from 'int' to 'gpointer'
1> Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(202) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(203) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(203) : error C2182: 'g_type_query' : illegal use of type 'void'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(204) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(286) : error C2146: syntax error : missing ';' before identifier 'g_type_register_static'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(286) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(286) : error C2086: 'int GType' : redefinition
1> C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(286) : error C2146: syntax error : missing ')' before identifier 'parent_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(286) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(289) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(290) : error C2146: syntax error : missing ';' before identifier 'g_type_register_dynamic'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(290) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(290) : error C2086: 'int GType' : redefinition
1> C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(290) : error C2146: syntax error : missing ')' before identifier 'parent_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(290) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(293) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(294) : error C2146: syntax error : missing ';' before identifier 'g_type_register_fundamental'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(294) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(294) : error C2086: 'int GType' : redefinition
1> C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(294) : error C2146: syntax error : missing ')' before identifier 'type_id'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(294) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(298) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(299) : error C2146: syntax error : missing ')' before identifier 'instance_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(299) : error C2182: 'g_type_add_interface_static' : illegal use of type 'void'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(301) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(302) : error C2146: syntax error : missing ')' before identifier 'instance_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(302) : error C2182: 'g_type_add_interface_dynamic' : illegal use of type 'void'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(304) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(305) : error C2146: syntax error : missing ')' before identifier 'interface_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(305) : error C2182: 'g_type_interface_add_prerequisite' : illegal use of type 'void'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(306) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(307) : error C2143: syntax error : missing ';' before '*'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(307) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(307) : error C2086: 'int GType' : redefinition
1> C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(307) : error C2146: syntax error : missing ')' before identifier 'interface_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(307) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(307) : error C2440: 'initializing' : cannot convert from 'int' to 'int *'
1> Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(308) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(312) : error C2061: syntax error : identifier 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(385) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(385) : error C2440: 'initializing' : cannot convert from 'int' to 'GTypePlugin *'
1> Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(385) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(386) : error C2146: syntax error : missing ')' before identifier 'instance_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(386) : error C2440: 'initializing' : cannot convert from 'int' to 'GTypePlugin *'
1> Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(387) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(388) : error C2146: syntax error : missing ';' before identifier 'g_type_fundamental_next'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(388) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(388) : error C2086: 'int GType' : redefinition
1> C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(388) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(389) : error C2146: syntax error : missing ';' before identifier 'g_type_fundamental'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(389) : fatal error C1003: error count exceeds 100; stopping compilation anyone know a fix? i downloaded all the headers and everything for it atleast i thought it would fix it but it didnt
Decimated is offline
04-20-2010, 10:21 AM
#16 Level 3
Join Date: May 2005
Posts: 1,103
Reputation: 38964 Rep Power: 494
ya im not into fancy guis as well gj sob
fatboy88 is online now
05-08-2010, 04:36 AM
#17 Level 3
Join Date: Aug 2005
Posts: 32
Reputation: 339 Rep Power: 82
Last Achievements They are all simple fixes decimated... Maybe learn some basic c++ and d3d before jumping straight into it?
__________________
---->Skitzo<----
Skitz_Viper is offline
07-15-2010, 01:40 AM
#18 Hacker Supreme Join Date: Feb 2010
Posts: 240
Reputation: 6024 Rep Power: 89
Last Achievements i know about you error
1) you have call a function by doing the menu and you have added a extra ensure..
if(----){
you need to close application since it is called }
end if;
make sure that all your { has a match when ending the call.. For instance if u put this { then you put this } ok
same thing as if you put ( you need to close with a similar one)
chuculun is online now
Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
All times are GMT +1. The time now is 05:04 PM .