Go Back   UnKnoWnCheaTs - Multiplayer Game Hacks and Cheats > Anti-Cheat Software & Programming > C and C++

- Sponsored Advertisement -
http://www.myfpscheats.com/

Welcome to the UnKnoWnCheaTs - Multiplayer Game Hacks and Cheats.
You have to register before you can post and see and access any of the advanced forum features, please click the register link to proceed to the registration form. To start viewing threads or posts, select a forum that you want to visit from the selection below.
C and C++
hacking programming reversing
You are Unregistered, please register to gain Full access.    
Reply
 
Thread Tools

CMenu ( Menu for all renderers, d3d9, d3d8, openGL, etc)
Old 03-11-2010, 04:26 PM   #1
My household appliance is on drugs. Horrible.

s0beit's Avatar

Join Date: Oct 2005
Location: ALWAYS WON NEVER DEFEAT
Posts: 812
Reputation: 70378
Rep Power: 796
s0beit has a huge epeen!s0beit has a huge epeen!s0beit has a huge epeen!s0beit has a huge epeen!s0beit has a huge epeen!s0beit has a huge epeen!s0beit has a huge epeen!s0beit has a huge epeen!s0beit has a huge epeen!s0beit has a huge epeen!s0beit has a huge epeen!
Recognitions:
Members who have contributed financial support towards UnKnoWnCheaTs. Donation (1)
Points: 46,529, Level: 32
Points: 46,529, Level: 32 Points: 46,529, Level: 32 Points: 46,529, Level: 32
Activity: 2.2%
Activity: 2.2% Activity: 2.2% Activity: 2.2%
Last Achievements
CMenu ( Menu for all renderers, d3d9, d3d8, openGL, etc)

I used this code in my latest KOS hook ( engine ) and MW2 hook ( d3d )

CMenu.h
PHP Code:
#ifndef __CMENU_HEADER__
#define __CMENU_HEADER__

typedef void (__cdecl *TextRender_t )( int xint yDWORD colchar *szString );

class 
CMenu
{
public:

    
void            SetRenderCallbackTextRender_t Callback );
    
void            LoadFromCvarPoolCCvar *pVariableList );
    
void            Renderint xint yDWORD ColorSelectedVarDWORD ColorNonSelectedVarDWORD ColorSelectedSectionDWORD ColorNonSelectedSectionDWORD ColorDescription );
    
void            KeyUpdate();

    
void            SetActivebool Active );
    
bool            IsActive();

private:

    
bool            Active;
    
int                SelectedSection;
    
int                SelectedVariable;
    
CCvar*            VariablePool;
    
TextRender_t    RenderTextRaw;
};

extern CMenu GMenu;

#endif 
CMenu.cpp
PHP Code:
#include "stdafx.h"
#include "CMenu.h"

CMenu GMenu;

void CMenu::SetRenderCallbackTextRender_t Callback )
{
    
this->RenderTextRaw Callback;
}

void CMenu::LoadFromCvarPoolCCvar *pVariableList )
{
    
VariablePool pVariableList;
}

void CMenu::Renderint xint yDWORD ColorSelectedVarDWORD ColorNonSelectedVarDWORD ColorSelectedSectionDWORD ColorNonSelectedSectionDWORD ColorDescription )
{
    if( 
VariablePool == NULL )
        return;

    if( 
IsActive() == false )
        return;

    
RenderTextRawxyD3DCOLOR_RGBA25500255 ), "www.yoursite.net developer edition" );

    
int SpacingX        100;
    
int SpacingY        12;
    
int CurrentYPixel    + ( SpacingY );

    for( 
int SectionIdx 0SectionIdx VariablePool->GetSectionCount(); SectionIdx++ )
    {
        
FSection *pSection VariablePool->GetSectionByIndexSectionIdx );

        if( 
pSection == NULL )
            continue;

        
char pszDisplaySection256 ] = { };

        
sprintfpszDisplaySection"[%s] %s", ( SectionIdx == SelectedSection ) ? "+" "-", ( char* )pSection->GetName().c_str() );

        
RenderTextRawxCurrentYPixel
            ( 
SectionIdx == SelectedSection ) ? ColorSelectedSection ColorNonSelectedSection
            
pszDisplaySection );

        
CurrentYPixel += SpacingY;

        
//These 2 lines below control the display of extra sections..

        
if( SectionIdx != SelectedSection )
            continue;

        for( 
int VarIdx 0VarIdx pSection->GetCvarCount(); VarIdx++ )
        {
            
FCvar *pVar pSection->GetCvarByIndexVarIdx );

            if( 
pVar == NULL )
                continue;

            
RenderTextRaw10CurrentYPixel
                ( 
VarIdx == SelectedVariable && SectionIdx == SelectedSection ) ? ColorSelectedVar ColorNonSelectedVar
                ( 
char* )pVar->DisplayName.c_str() );

            
char pszVariableDisplayValue256 ] = { };

            if( 
pVar->DisplayClean.size() && static_castint >( pVar->Value ) <  pVar->DisplayClean.size() )
            {
                if( 
pVar->DisplayCleanstatic_castint >( pVar->Value ) ].length() )
                {
                    const 
char *pszString pVar->DisplayCleanstatic_castint >( pVar->Value ) ].c_str();

                    if( 
pszString )
                    {
                        
strcpypszVariableDisplayValuepszString );
                    }
                }
            }
            else
            {
                
sprintfpszVariableDisplayValue"%4.1f"pVar->Value );
            }

            
RenderTextRaw10 SpacingXCurrentYPixel,
                ( 
VarIdx == SelectedVariable && SectionIdx == SelectedSection ) ? ColorSelectedVar ColorNonSelectedVar
                
pszVariableDisplayValue );

            
CurrentYPixel += ( VarIdx == ( pSection->GetCvarCount() - ) ) ? (SpacingY 2) : SpacingY;
        }
    }

    
FSection *pSelectedSection this->VariablePool->GetSectionByIndexSelectedSection );

    if( 
pSelectedSection == NULL )
        return;

    
FCvar *pSelectedVariable pSelectedSection->GetCvarByIndexSelectedVariable );

    if( 
pSelectedVariable == NULL )
        return;

    
char pszDescription2048 ] = { };

    
sprintfpszDescription"Description: %s"pSelectedVariable->DisplayDesc.c_str() );

    
CurrentYPixel += SpacingY;

    
RenderTextRaw10CurrentYPixelColorDescriptionpszDescription );
}

void CMenu::KeyUpdate()
{
    if( 
VariablePool == NULL )
        return;

    if( 
GetAsyncKeyStateVK_INSERT ) & )
    {
        
bool bOldActive this->Active;

        
this->Active = !this->Active;

        if( 
this->Active == false && bOldActive == true )
        {
            
VariablePool->ToFileGApp.GetDirectoryFileA"save" ) );
        }
    }
    
    if( 
IsActive() == false )
        return;

    if( 
GetAsyncKeyStateVK_UP ) & )
    {
        if( ( 
SelectedSection == && SelectedVariable == ) == FALSE )
        {
            if( 
SelectedVariable == )
            {
                if( 
SelectedSection )
                {
                    
SelectedSection--;

                    
FSection *pNew VariablePool->GetSectionByIndexSelectedSection );

                    if( 
pNew )
                    {
                        
SelectedVariable pNew->GetCvarCount() - 1;
                    }
                    else
                    {
                        
SelectedVariable 0;
                    }
                }
            }
            else
            {
                
int iNextVariable = ( SelectedVariable );

                if( 
iNextVariable >= )
                {
                    
SelectedVariable--;
                }
            }
        }
    }

    if( 
GetAsyncKeyStateVK_DOWN ) & )
    {
        
FSection *CurrentSection VariablePool->GetSectionByIndexSelectedSection );

        if( 
CurrentSection )
        {
            
int LastSection VariablePool->GetSectionCount() - 1;
            
int LastCvar    CurrentSection->GetCvarCount() - 1;

            if( ( ( 
SelectedSection == LastSection ) && ( SelectedVariable == LastCvar ) ) == FALSE )
            {
                if( 
SelectedVariable == LastCvar )
                {
                    if( 
SelectedSection LastSection )
                    {
                        
SelectedSection++;

                        
SelectedVariable 0;
                    }
                }
                else
                {
                    
int iNextVariable = ( SelectedVariable );

                    if( 
iNextVariable <= LastCvar )
                    {
                        
SelectedVariable++;
                    }
                }
            }
        }
    }

    if( 
GetAsyncKeyStateVK_LEFT ) & )
    {
        
FSection *pSection VariablePool->GetSectionByIndexSelectedSection );

        if( 
pSection )
        {
            
FCvar *pVariable pSection->GetCvarByIndexSelectedVariable );

            if( 
pVariable )
            {
                
pVariable->Dec1.f );
            }
        }
    }

    if( 
GetAsyncKeyStateVK_RIGHT ) & )
    {
        
FSection *pSection VariablePool->GetSectionByIndexSelectedSection );

        if( 
pSection )
        {
            
FCvar *pVariable pSection->GetCvarByIndexSelectedVariable );

            if( 
pVariable )
            {
                
pVariable->Inc1.f );
            }
        }
    }
}

void CMenu::SetActivebool Active )
{
    
this->Active Active;
}

bool CMenu::IsActive()
{
    return 
this->Active;

CCvar.h
PHP Code:
#ifndef __CCVAR_HEADER__
#define __CCVAR_HEADER__

#include <windows.h>
#include <vector>
#include <iostream>
#include <fstream>
using namespace std;

#define INVALID_SECTION_INDEX    -1
#define INVALID_CVAR_INDEX        -1

typedef struct {
    
string                 NativeName;
    
string                 DisplayName;
    
string                 DisplayDesc;
    
vector<string>        DisplayClean;
    
float                 min;
    
float                 max;
    
float                 Value;

    
void LoadCleanArray( const char **StringArray )
    {
        
LoadCleanArray( ( char** )StringArray );
    }

    
void LoadCleanArraychar **StringArray )
    {
        if( 
StringArray == NULL ) return;

        
vectorstring Display;

        for( 
int i 0static_castint >( max ); i++ )
        {
            
Display.push_backStringArray] );
        }

        
LoadCleanArrayDisplay );
    }

    
void LoadCleanArrayvectorstring StringArray )
    {
        if( 
max == 0.f ) return;

        
DisplayClean.clear();

        
DisplayClean StringArray;
    }

    
void Incfloat f )
    {
        
float fNext = ( Value );

        if( 
fNext max )
        {
            return;
        }
        
        
Value fNext;
    }

    
void Decfloat f )
    {
        
float fPrev = ( Value );

        if( 
fPrev min )
        {
            return;
        }

        
Value fPrev;
    }

    
float Float()
    {
        return 
Value;
    }

    
int Int32()
    {
        return 
static_castint >( Float() );
    }

    
bool Boolean()
    {
        return ( 
Value != 0.f );
    }

FCvar;

typedef struct {
    
string             Name;
    
vector<FCvar*>     Cvar;

    
string GetName()
    {
        return 
Name;
    }

    
int    GetCvarCount()
    {
        return 
static_castint >( Cvar.size() );
    }

    
FCvarGetCvarByIndexint index )
    {
        return 
Cvarindex ];
    }

    
FCvarGetCvarByNamestring CvarName )
    {
        for( 
int i 0GetCvarCount(); i++ )
        {
            if( 
Cvar] == ) continue;

            if( 
CvarName == Cvar]->NativeName || CvarName == Cvar]->DisplayName )
            {
                return 
GetCvarByIndex);
            }
        }

        return 
0;
    }

FSection;

class 
CCvar
{
public:

    
int                            AddSectionstring Name );

    
int                            AddCvarstring SectionNamestring Namestring Cleanstring Descfloat Value 0.ffloat Min 0.ffloat Max 1.f );
    
int                            AddCvarint SectionIndexstring Namestring Cleanstring Descfloat Value 0.ffloat Min 0.ffloat Max 1.f );
    
int                            AddCvarFSectionSectionstring Namestring Cleanstring Descfloat Value 0.ffloat Min 0.ffloat Max 1.f );

    
FSection*                    GetSectionByNamestring Name );
    
FSection*                    GetSectionByIndexint i );

    
int                            GetSectionCount();
    
int                            GetCvarCountFSectionSection );

    
vector<FSection*>            GetSectionList();
    
vector<FCvar*>                GetCvarListFSectionSection );

    
bool                        FromFilestring Path );
    
bool                        ToFilestring Path );

private:

    
vector<FSection*>            Sections;
};

extern CCvar GCvar;

#endif 
CCvar.cpp
PHP Code:
#include "stdafx.h"
#include <windows.h>
#include <sstream>
#include "CCvar.h"
#include "AppTools\\AppTools.h"

CCvar GCvar;

int CCvar::AddSectionstring Name )
{
    
FSection *NewSection = new FSection;

    
NewSection->Name Name;
    
NewSection->Cvar.clear();

    
int iReturn GetSectionCount();

    
Sections.push_backNewSection );

    return 
iReturn;
}

int CCvar::AddCvarstring SectionNamestring Namestring Cleanstring Descfloat Valuefloat Minfloat Max )
{
    return 
AddCvarGetSectionByNameSectionName ), NameCleanDescValueMinMax );
}

int CCvar::AddCvarint SectionIndexstring Namestring Cleanstring Descfloat Valuefloat Minfloat Max )
{
    return 
AddCvarGetSectionByIndexSectionIndex ), NameCleanDescValueMinMax );
}

int CCvar::AddCvarFSectionSectionstring Namestring Cleanstring Descfloat Valuefloat Minfloat Max )
{
    if( 
Section == ) return INVALID_CVAR_INDEX;

    
FCvar *NewCvar = new FCvar;

    
NewCvar->NativeName        Name;
    
NewCvar->DisplayName    Clean;
    
NewCvar->DisplayDesc    Desc;
    
NewCvar->min            Min;
    
NewCvar->max            Max;
    
NewCvar->Value            Value;

    
int iReturn Section->GetCvarCount();

    if( 
Min == 0.f && Max == 1.f )
    {
        
vectorstring OffOn;

        
OffOn.push_back"Off" );
        
OffOn.push_back"On" );

        
NewCvar->LoadCleanArrayOffOn );
    }

    
Section->Cvar.push_backNewCvar );

    return 
iReturn;
}

FSectionCCvar::GetSectionByNamestring Name )
{
    for( 
int i 0GetSectionCount(); i++ )
    {
        if( 
Name == Sections]->Name )
        {
            return 
GetSectionByIndex);
        }
    }

    return 
0;
}

FSectionCCvar::GetSectionByIndexint i )
{
    return 
Sections];
}

int CCvar::GetSectionCount()
{
    return 
static_castint >( Sections.size() );
}

int CCvar::GetCvarCountFSectionSection )
{
    return 
static_castint >( Section->Cvar.size() );
}

vector<FSection*> CCvar::GetSectionList()
{
    return 
Sections;
}

vector<FCvar*> CCvar::GetCvarListFSectionSection )
{
    return 
Section->Cvar;
}

bool CCvar::FromFilestring Path )
{
    
FILE *fp fopenPath.c_str(), "r" );

    if( 
fp == NULL ) return false;

    
char pszLine2048 ] = { };

    
memsetpszLine02048 );

    while( 
fgetspszLine2048fp ) != NULL )
    {
        
char pszSectionName256 ] = { };
        
char pszVariablName256 ] = { };
        
char pszVariablUnit256 ] = { };

        
bool FinishedSection falseFinishedVarName false;

        for( 
int i 0CurrentStringIdx 0< ( int )strlenpszLine ); i++ )
        {
            if( 
pszLine] == ' ' )
                continue;

            if( 
FinishedSection == false )
            {
                if( 
pszLine] == '.' )
                {
                    
pszSectionNameCurrentStringIdx ] = '\0';

                    
CurrentStringIdx 0;

                    
FinishedSection true;

                    continue;
                }
            }
            else
            {
                if( 
pszLine] == '=' )
                {
                    
pszVariablNameCurrentStringIdx ] = '\0';

                    
CurrentStringIdx 0;

                    
FinishedVarName true;

                    continue;
                }
            }

            if( 
FinishedSection == false )
            {
                
pszSectionNameCurrentStringIdx ] = pszLine];
            }
            else if( 
FinishedVarName == false )
            {
                
pszVariablNameCurrentStringIdx ] = pszLine];
            }
            else
            {
                
pszVariablUnitCurrentStringIdx ] = pszLine];
            }

            
CurrentStringIdx++;
        }

        
float flValue = ( float )atofpszVariablUnit );

        
FSection *pSection GetSectionByNamepszSectionName );

        if( 
pSection == NULL )
            continue;

        
FCvar *pCvar pSection->GetCvarByNamepszVariablName );

        if( 
pCvar == NULL )
            continue;

        
pCvar->Value flValue;
    }

    
fclosefp );

    return 
true;
}

bool CCvar::ToFilestring Path )
{
    
FILE *fp fopenPath.c_str(), "w" );

    if( 
fp == NULL ) return false;

    for( 
int i 0GetSectionCount(); i++ )
    {
        
FSection *pSection GetSectionByIndex);

        if( 
pSection == NULL )
            continue;

        for( 
int c 0pSection->GetCvarCount(); c++ )
        {
            
FCvar *pCvar pSection->GetCvarByIndex);

            if( 
pCvar == NULL )
                continue;

            
char pszLineToAdd2048 ] = { };

            
sprintfpszLineToAdd"%s.%s=%f\n"pSection->GetName().c_str(), pCvar->NativeName.c_str(), pCvar->Float() );

            
fwritepszLineToAddstrlenpszLineToAdd ) * sizeofchar ), 1fp );
        }
    }

    
fclosefp );

    return 
true;

Initialization example
PHP Code:
//Setup the callback
__declspecnoinline VOID RenderTextint xint yD3DCOLOR Colorchar *szString, ... )
{
    if( 
GGlobalFont == NULL )
    {
        return;
    }

    
va_list va_alist;

    
char logBuffer1024 ] = { };

    
va_startva_alistszString );

    
_vsnprintflogBuffer strlenlogBuffer ),
        
sizeoflogBuffer ) - strlenlogBuffer ),
        
szStringva_alist );

    
va_endva_alist );

    
RECT dr;

    
SetRect( &drxy500500 );
    
    
GGlobalFont->DrawTextANULLlogBuffer, -1, &dr0Color );
}

VOID __cdecl DrawTextCallbackint xint yDWORD Colorchar *pszString )
{
    if( 
GGlobalFont == NULL )
        return;

    if( 
pszString == NULL )
        return;

    
RenderTextxyColorpszString );
}

//this code will be called in init, i usually initialize it in the first frame BeginScene

BOOL InitializeLPDIRECT3DDEVICE9 pDevice )
{
    if( 
GInitializedAlready == FALSE )
    {
        
GApp.AddToLogFileWL"tgs.log"L"[DirectX Hook Initialization] Begin!" );

        
SetupFontpDevice );

        
GApp.AddToLogFileWL"tgs.log"L"[DirectX Hook Initialization] Setup font!" );

        
int iAimbotHandle GCvar.AddSection"Aimbot" );
        
GCvar.AddCvariAimbotHandle,        "enabled",        "Enabled",        "Aimbot off/on switch" );
        
int iAimMode GCvar.AddCvariAimbotHandle,        "mode",            "Mode",            "Aimbot mode"1.f1.f2.f );
        
int iBoneHandle GCvar.AddCvariAimbotHandle,        "bone",            "Bone",            "Aim bone"0.f0.f, ( NUM_BONES ) );
        
int iKeyHandle GCvar.AddCvariAimbotHandle,        "key",            "Key",            "Aim key, when down we will attack"0.0f0.0f3.0f );
        
GCvar.AddCvariAimbotHandle,        "ashoot",        "Auto Shoot",    "Autoshoot off/on switch" );
        
GCvar.AddCvariAimbotHandle,        "party",        "Party Safe",    "Disable aiming at party members" );
    
        
int iVisuals GCvar.AddSection"Visuals" );
        
GCvar.AddCvariVisuals,            "name",            "Name ESP",        "Display names of players" );
        
GCvar.AddCvariVisuals,            "rank",            "Rank ESP",        "Display rank of players" );
        
GCvar.AddCvariVisuals,            "box",            "Box ESP",        "Display a 2D box around the entire player" );
        
GCvar.AddCvariVisuals,            "wep",            "Weapon ESP",    "Display the enemies current weapon" );
        
GCvar.AddCvariVisuals,            "item",            "Item ESP",        "Display ESP over dropped items" );
        
GCvar.AddCvariVisuals,            "party",        "Party ESP",    "Display people in your party a different color" );
        
GCvar.AddCvariVisuals,            "turret",        "Turret ESP",    "Display turret positions" );
        
GCvar.AddCvariVisuals,            "explosive",    "Explosive ESP","Display explosives" );
        
GCvar.AddCvariVisuals,            "vehicle",        "Vehicle ESP",    "Display vehicles" );
        
GCvar.AddCvariVisuals,            "radar",        "Radar ESP",    "Display a radar which shows all players" );
        
GCvar.AddCvariVisuals,            "xhair",        "Crosshair",    "Display a new crosshair, on all weapons" );
        
        
int iRemovals GCvar.AddSection"Removals" );
        
GCvar.AddCvariRemovals,            "smoke",        "No Smoke",        "Remove smoke effects" );
        
GCvar.AddCvariRemovals,            "flash",        "No Flash",        "Remove flashbang effects" );
        
GCvar.AddCvariRemovals,            "splat",        "No Splatter",    "Remove blood splatter effects" );
        
GCvar.AddCvariRemovals,            "recoil",        "No Recoil",    "Remove weapon recoil" );
//        GCvar.AddCvar( iRemovals,            "spread",        "No Spread",    "Remove weapon spread" );

        
int iMisc GCvar.AddSection"Misc" );
        
GCvar.AddCvariMisc,                "tbot",            "Triggerbot",    "Shoot automatically when your crosshair is red" );

        
FSection *pAimSection GCvar.GetSectionByIndexiAimbotHandle );

        if( 
pAimSection )
        {
            
FCvar *pBoneVar pAimSection->GetCvarByIndexiBoneHandle );
            
FCvar *pAimMode pAimSection->GetCvarByIndexiAimMode );
            
FCvar *pAimKey pAimSection->GetCvarByIndexiKeyHandle );

            if( 
pBoneVar )
            {
                
vectorstring CleanBoneNames;

                
CleanBoneNames.push_back"Head" );
                
CleanBoneNames.push_back"Neck" );
                
CleanBoneNames.push_back"Helmet" );
                
CleanBoneNames.push_back"Spine" );
                
CleanBoneNames.push_back"Upper Spine" );
                
CleanBoneNames.push_back"Lower Spine" );
                
CleanBoneNames.push_back"Right Shoulder" );
                
CleanBoneNames.push_back"Left Shoulder" );
                
CleanBoneNames.push_back"Right Hip" );
                
CleanBoneNames.push_back"Left Hip" );
                
CleanBoneNames.push_back"Right Clavicle" );
                
CleanBoneNames.push_back"Left Clavicle" );
                
CleanBoneNames.push_back"Right Knee" );
                
CleanBoneNames.push_back"Left Knee" );
                
CleanBoneNames.push_back"Right Elbow" );
                
CleanBoneNames.push_back"Left Elbow" );
                
CleanBoneNames.push_back"Right Wrist" );
                
CleanBoneNames.push_back"Left Wrist" );
                
CleanBoneNames.push_back"Right Ankle" );
                
CleanBoneNames.push_back"Left Ankle" );

                
pBoneVar->LoadCleanArrayCleanBoneNames );
            }

            if( 
pAimMode )
            {
                
vectorstring AimModes;
                
                
AimModes.push_back"None" );
                
AimModes.push_back"Closest by Distance" );
                
AimModes.push_back"Closest to Crosshair" );

                
pAimMode->LoadCleanArrayAimModes );
            }

            if( 
pAimKey )
            {
                
vectorstring AimKeys;

                
AimKeys.push_back"None" );
                
AimKeys.push_back"Left Mouse" );
                
AimKeys.push_back"Right Mouse" );
                
AimKeys.push_back"Middle Mouse" );

                
pAimKey->LoadCleanArrayAimKeys );
            }
        }

        if( 
GCvar.FromFileGApp.GetDirectoryFileA"save" ) ) )
        {
            
GApp.AddToLogFileWL"tgs.log"L"[DirectX Hook Initialization] Loaded Cvar List from file \"save\" successfully" );
        }
        else
        {
            
GApp.AddToLogFileWL"tgs.log"L"No save file found or unable to read format, creating.." );

            if( 
GCvar.ToFileGApp.GetDirectoryFileA"save" ) ) )
            {
                
GApp.AddToLogFileWL"tgs.log"L"Created file successfully" );
            }
            else
            {
                
GApp.AddToLogFileWL"tgs.log"L"Failed to create save file" );
            }
        }

        for( 
int i 0GCvar.GetSectionCount(); i++ )
        {
            
FSection *CurrentSection GCvar.GetSectionByIndex);

            if( 
CurrentSection == )
                continue;

            for( 
int c 0CurrentSection->GetCvarCount(); c++ )
            {
                
FCvar *CurrentVariable CurrentSection->GetCvarByIndex);

                if( 
CurrentVariable == )
                    continue;

                
GApp.AddToLogFileA"tgs.log""Cvar [%s][%s][%s][%f]"
                    
CurrentSection->GetName().c_str(),
                    
CurrentVariable->NativeName.c_str(), 
                    
CurrentVariable->DisplayName.c_str(), 
                    
CurrentVariable->Float() );
            }
        }

        
GMenu.SetRenderCallbackDrawTextCallback );
        
GMenu.LoadFromCvarPool( &GCvar );
        
GMenu.SetActivefalse );

        
GApp.AddToLogFileWL"tgs.log"L"[DirectX Hook Initialization] Complete." );

        
GInitializedAlready TRUE;

        
GApp.AddToLogFileWL"tgs.log"L"[DirectX Hook Initialization] Ending call.." );
    }

    return 
GInitializedAlready;

Features of this menu:
1) Save the menu settings context to a file (meaning, this autosaves your menu settings every time the menu is closed)
2) Very compact version of LTFX, it shows hack settings in sections, if you arent in that section it doesn't display it, making this VERY minimal
3) Great for testing, actual hacks, and etc

This isnt a fancy pants GUI like *some* people have, but it suits my purposes well, here is a screenshot.
Attached Thumbnails
CMenu ( Menu for all renderers, d3d9, d3d8, openGL, etc)-new_menu_001-copy.jpg   CMenu ( Menu for all renderers, d3d9, d3d8, openGL, etc)-new_menu_002-copy.jpg  
__________________
s0beit is offline

Reply With Quote


Old 03-11-2010, 04:30 PM   #2
Level 3

K@N@VEL's Avatar

Join Date: Sep 2007
Posts: 753
Reputation: 14616
Rep Power: 215
K@N@VEL 's rep takes up 1 gig of server spaceK@N@VEL 's rep takes up 1 gig of server spaceK@N@VEL 's rep takes up 1 gig of server spaceK@N@VEL 's rep takes up 1 gig of server spaceK@N@VEL 's rep takes up 1 gig of server spaceK@N@VEL 's rep takes up 1 gig of server spaceK@N@VEL 's rep takes up 1 gig of server spaceK@N@VEL 's rep takes up 1 gig of server spaceK@N@VEL 's rep takes up 1 gig of server spaceK@N@VEL 's rep takes up 1 gig of server spaceK@N@VEL 's rep takes up 1 gig of server space
Recognitions:
Members who have contributed financial support towards UnKnoWnCheaTs. Donation (1)
Very nice bro seems you have been posting tons of great stuff thanks alot man well done.
__________________
K@N@VEL is offline

Reply With Quote

Old 03-11-2010, 05:52 PM   #3

CallMeEclipse's Avatar

Join Date: Jul 2009
Location: California
Posts: 2,330
Reputation: 33489
Rep Power: 412
CallMeEclipse has a huge epeen!CallMeEclipse has a huge epeen!CallMeEclipse has a huge epeen!CallMeEclipse has a huge epeen!CallMeEclipse has a huge epeen!CallMeEclipse has a huge epeen!CallMeEclipse has a huge epeen!CallMeEclipse has a huge epeen!CallMeEclipse has a huge epeen!CallMeEclipse has a huge epeen!CallMeEclipse has a huge epeen!
Delta Fighter Champion Jumpin Joe Champion
Recognitions:
Members who have contributed financial support towards UnKnoWnCheaTs. Donation (1)
Points: 26,395, Level: 23
Points: 26,395, Level: 23 Points: 26,395, Level: 23 Points: 26,395, Level: 23
Activity: 0%
Activity: 0% Activity: 0% Activity: 0%
Last Achievements
d0pe.


(see what i did there [harharhar])
__________________


(1217 AM) uNrEaL: One man's slap in the face is another man's slit throat
CallMeEclipse is offline

Reply With Quote

Old 03-11-2010, 06:48 PM   #4
s0beit's bitch

NeoIII's Avatar

Join Date: Dec 2007
Posts: 344
Reputation: 15059
Rep Power: 207
NeoIII Will always be a legend at UCNeoIII Will always be a legend at UCNeoIII Will always be a legend at UCNeoIII Will always be a legend at UCNeoIII Will always be a legend at UCNeoIII Will always be a legend at UCNeoIII Will always be a legend at UCNeoIII Will always be a legend at UCNeoIII Will always be a legend at UCNeoIII Will always be a legend at UCNeoIII Will always be a legend at UC
Recognitions:
Members who have contributed financial support towards UnKnoWnCheaTs. Donation (11)
Awarded to members who have donated 10 times or more. Gratuity (1)
Points: 11,261, Level: 13
Points: 11,261, Level: 13 Points: 11,261, Level: 13 Points: 11,261, Level: 13
Activity: 6.9%
Activity: 6.9% Activity: 6.9% Activity: 6.9%
Last Achievements
your stuff looks allways awesome
__________________
NeoIII is online now

Reply With Quote

Old 03-11-2010, 06:59 PM   #5
n00bie

prototype666's Avatar

Join Date: Feb 2010
Posts: 12
Reputation: 381
Rep Power: 27
prototype666 has learned Kazaa is not a third world countryprototype666 has learned Kazaa is not a third world countryprototype666 has learned Kazaa is not a third world countryprototype666 has learned Kazaa is not a third world country
Points: 1,717, Level: 3
Points: 1,717, Level: 3 Points: 1,717, Level: 3 Points: 1,717, Level: 3
Activity: 0%
Activity: 0% Activity: 0% Activity: 0%
Last Achievements
Smile

Very very nice, keep it up man what you do is great work
prototype666 is offline

Reply With Quote

Old 03-11-2010, 07:09 PM   #6
:3 1337 :3

Wieter20's Avatar

Join Date: Nov 2008
Location: The Netherlands
Posts: 979
Reputation: 14563
Rep Power: 204
Wieter20 's rep takes up 1 gig of server spaceWieter20 's rep takes up 1 gig of server spaceWieter20 's rep takes up 1 gig of server spaceWieter20 's rep takes up 1 gig of server spaceWieter20 's rep takes up 1 gig of server spaceWieter20 's rep takes up 1 gig of server spaceWieter20 's rep takes up 1 gig of server spaceWieter20 's rep takes up 1 gig of server spaceWieter20 's rep takes up 1 gig of server spaceWieter20 's rep takes up 1 gig of server spaceWieter20 's rep takes up 1 gig of server space
Recognitions:
Members who have contributed financial support towards UnKnoWnCheaTs. Donation (1)
Points: 13,900, Level: 15
Points: 13,900, Level: 15 Points: 13,900, Level: 15 Points: 13,900, Level: 15
Activity: 1.2%
Activity: 1.2% Activity: 1.2% Activity: 1.2%
Last Achievements
can someone brief explain why vector are better then arrays?

http://www.codeguru.com/cpp/cpp/cpp_...icle.php/c4027
i have read all that and yea i know its being addressed, but sitll:P

i tried using em a couple of times but always results in crashes as soon as i try to access it
Wieter20 is offline

Reply With Quote

Old 03-11-2010, 07:38 PM   #7
n00bie

g0dly's Avatar

Join Date: Jan 2010
Posts: 24
Reputation: 10
Rep Power: 26
g0dly has made posts that are generally average in quality
Last Achievements
Wow. Nice work! +rep
g0dly is online now

Reply With Quote

Old 03-11-2010, 07:44 PM   #8
Hax 101

|KungFuPenguin|'s Avatar

Join Date: Jan 2008
Posts: 355
Reputation: 5711
Rep Power: 114
|KungFuPenguin| DEFINES UNKNOWNCHEATS|KungFuPenguin| DEFINES UNKNOWNCHEATS|KungFuPenguin| DEFINES UNKNOWNCHEATS|KungFuPenguin| DEFINES UNKNOWNCHEATS|KungFuPenguin| DEFINES UNKNOWNCHEATS|KungFuPenguin| DEFINES UNKNOWNCHEATS|KungFuPenguin| DEFINES UNKNOWNCHEATS|KungFuPenguin| DEFINES UNKNOWNCHEATS|KungFuPenguin| DEFINES UNKNOWNCHEATS|KungFuPenguin| DEFINES UNKNOWNCHEATS|KungFuPenguin| DEFINES UNKNOWNCHEATS
Points: 6,680, Level: 9
Points: 6,680, Level: 9 Points: 6,680, Level: 9 Points: 6,680, Level: 9
Activity: 0%
Activity: 0% Activity: 0% Activity: 0%
Last Achievements
Quote:
Originally Posted by Wieter20 View Post
can someone brief explain why vector are better then arrays?

http://www.codeguru.com/cpp/cpp/cpp_...icle.php/c4027
i have read all that and yea i know its being addressed, but sitll:P

i tried using em a couple of times but always results in crashes as soon as i try to access it
Vectors can change their size dynamically, and they're just easier to manage with all of their helpful functions.. push_back, clear etc
|KungFuPenguin| is offline

Reply With Quote

Old 03-11-2010, 08:37 PM   #9
Level 3

megawhey's Avatar

Join Date: May 2004
Posts: 336
Reputation: 5523
Rep Power: 156
megawhey DEFINES UNKNOWNCHEATSmegawhey DEFINES UNKNOWNCHEATSmegawhey DEFINES UNKNOWNCHEATSmegawhey DEFINES UNKNOWNCHEATSmegawhey DEFINES UNKNOWNCHEATSmegawhey DEFINES UNKNOWNCHEATSmegawhey DEFINES UNKNOWNCHEATSmegawhey DEFINES UNKNOWNCHEATSmegawhey DEFINES UNKNOWNCHEATSmegawhey DEFINES UNKNOWNCHEATSmegawhey DEFINES UNKNOWNCHEATS
Points: 9,344, Level: 11
Points: 9,344, Level: 11 Points: 9,344, Level: 11 Points: 9,344, Level: 11
Activity: 1.2%
Activity: 1.2% Activity: 1.2% Activity: 1.2%
Last Achievements
very nice release...
__________________
"Art of cheating is undetection whilst still owning" .:. "Si vis pacem, para bellum"
(/)(\).:UnEvenBalance.net:.(/)(\)
megawhey is offline

Reply With Quote

Old 03-12-2010, 07:13 AM   #10
Posting Well

ThJohnDillinger's Avatar

Join Date: Jan 2010
Location: Netherlands
Posts: 30
Reputation: 418
Rep Power: 30
ThJohnDillinger has stol33n The c0d3ThJohnDillinger has stol33n The c0d3ThJohnDillinger has stol33n The c0d3ThJohnDillinger has stol33n The c0d3ThJohnDillinger has stol33n The c0d3
nice thanks for sharing
ThJohnDillinger is offline

Reply With Quote

Old 03-31-2010, 07:48 AM   #11
n00bie

JuzDoIt's Avatar

Join Date: Mar 2010
Posts: 9
Reputation: -6
Rep Power: 0
JuzDoIt has sub-par posting abilities
but work with d3d8?
JuzDoIt is offline

Reply With Quote

Old 03-31-2010, 08:57 AM   #12
Super l337

Geek4Ever's Avatar

Join Date: Jul 2009
Location: Texas
Posts: 209
Reputation: 5945
Rep Power: 95
Geek4Ever DEFINES UNKNOWNCHEATSGeek4Ever DEFINES UNKNOWNCHEATSGeek4Ever DEFINES UNKNOWNCHEATSGeek4Ever DEFINES UNKNOWNCHEATSGeek4Ever DEFINES UNKNOWNCHEATSGeek4Ever DEFINES UNKNOWNCHEATSGeek4Ever DEFINES UNKNOWNCHEATSGeek4Ever DEFINES UNKNOWNCHEATSGeek4Ever DEFINES UNKNOWNCHEATSGeek4Ever DEFINES UNKNOWNCHEATSGeek4Ever DEFINES UNKNOWNCHEATS
Hangaroo Champion Power Ball Challenge Champion Blocks Champion
Points: 5,155, Level: 7
Points: 5,155, Level: 7 Points: 5,155, Level: 7 Points: 5,155, Level: 7
Activity: 0%
Activity: 0% Activity: 0% Activity: 0%
Last Achievements
I dont see why it wouldnt work with d3d8
__________________
Geek4Ever is online now

Reply With Quote

Old 04-01-2010, 07:01 PM   #13
1337 H4x0!2

Jo2soy1's Avatar

Join Date: Mar 2010
Posts: 127
Reputation: 1610
Rep Power: 42
Jo2soy1 just Can't Stop NowJo2soy1 just Can't Stop NowJo2soy1 just Can't Stop NowJo2soy1 just Can't Stop NowJo2soy1 just Can't Stop NowJo2soy1 just Can't Stop NowJo2soy1 just Can't Stop NowJo2soy1 just Can't Stop NowJo2soy1 just Can't Stop NowJo2soy1 just Can't Stop NowJo2soy1 just Can't Stop Now
can this base be used for CA?
Jo2soy1 is offline

Reply With Quote

Old 04-01-2010, 09:31 PM   #14
Hax 101

|KungFuPenguin|'s Avatar

Join Date: Jan 2008
Posts: 355
Reputation: 5711
Rep Power: 114
|KungFuPenguin| DEFINES UNKNOWNCHEATS|KungFuPenguin| DEFINES UNKNOWNCHEATS|KungFuPenguin| DEFINES UNKNOWNCHEATS|KungFuPenguin| DEFINES UNKNOWNCHEATS|KungFuPenguin| DEFINES UNKNOWNCHEATS|KungFuPenguin| DEFINES UNKNOWNCHEATS|KungFuPenguin| DEFINES UNKNOWNCHEATS|KungFuPenguin| DEFINES UNKNOWNCHEATS|KungFuPenguin| DEFINES UNKNOWNCHEATS|KungFuPenguin| DEFINES UNKNOWNCHEATS|KungFuPenguin| DEFINES UNKNOWNCHEATS
Points: 6,680, Level: 9
Points: 6,680, Level: 9 Points: 6,680, Level: 9 Points: 6,680, Level: 9
Activity: 0%
Activity: 0% Activity: 0% Activity: 0%
Last Achievements
yes if you hook directx
|KungFuPenguin| is offline

Reply With Quote

Old 04-20-2010, 10:08 AM   #15
h4x0!2

Decimated's Avatar

Join Date: Mar 2010
Posts: 111
Reputation: 483
Rep Power: 30
Decimated has just learned Packet Editing Doesnt Involve food toppings anymoreDecimated has just learned Packet Editing Doesnt Involve food toppings anymoreDecimated has just learned Packet Editing Doesnt Involve food toppings anymoreDecimated has just learned Packet Editing Doesnt Involve food toppings anymoreDecimated has just learned Packet Editing Doesnt Involve food toppings anymore
Points: 61, Level: 1
Points: 61, Level: 1 Points: 61, Level: 1 Points: 61, Level: 1
Activity: 22.6%
Activity: 22.6% Activity: 22.6% Activity: 22.6%
Last Achievements
I was bored and jus wanted to try this out but i get all this

Code:
1>Compiling...
1>CMenu.cpp
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\pango/pango-coverage.h(29) : error C2144: syntax error : '_PangoCoverage' should be preceded by ';'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\pango/pango-coverage.h(29) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : error C2146: syntax error : missing ';' before identifier 'G_BEGIN_DECLS'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : error C2144: syntax error : 'int' should be preceded by ';'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : error C2086: 'int G_BEGIN_DECLS' : redefinition
1>        C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\pango/pango-coverage.h(29) : see declaration of 'G_BEGIN_DECLS'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : error C2146: syntax error : missing ';' before identifier 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : error C2371: 'gulong' : redefinition; different basic types
1>        C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\glib.h(481) : see declaration of 'gulong'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(114) : error C2146: syntax error : missing ';' before identifier 'g_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(114) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(114) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(124) : error C2146: syntax error : missing ';' before identifier 'g_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(124) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(124) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(125) : error C2146: syntax error : missing ';' before identifier 'g_instance_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(125) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(125) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(129) : error C2146: syntax error : missing ';' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(129) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(129) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(169) : error C2146: syntax error : missing ';' before identifier 'gchar'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(169) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(169) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(169) : error C2440: 'initializing' : cannot convert from 'int' to 'gchar *'
1>        Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(169) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(170) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(170) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(171) : error C2146: syntax error : missing ';' before identifier 'g_type_from_name'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(171) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(171) : error C2086: 'int GType' : redefinition
1>        C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(171) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(172) : error C2146: syntax error : missing ';' before identifier 'g_type_parent'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(172) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(172) : error C2086: 'int GType' : redefinition
1>        C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(172) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(172) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(172) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(173) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(173) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(174) : error C2146: syntax error : missing ';' before identifier 'g_type_next_base'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(174) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(174) : error C2086: 'int GType' : redefinition
1>        C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(174) : error C2146: syntax error : missing ')' before identifier 'leaf_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(174) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(175) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(176) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(177) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(178) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(178) : error C2440: 'initializing' : cannot convert from 'int' to 'gpointer'
1>        Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(178) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(179) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(179) : error C2440: 'initializing' : cannot convert from 'int' to 'gpointer'
1>        Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(179) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(180) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(180) : error C2440: 'initializing' : cannot convert from 'int' to 'gpointer'
1>        Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(180) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(184) : error C2061: syntax error : identifier 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(187) : error C2146: syntax error : missing ')' before identifier 'g_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(187) : error C2440: 'initializing' : cannot convert from 'int' to 'gpointer'
1>        Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(187) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(188) : error C2146: syntax error : missing ')' before identifier 'g_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(188) : error C2440: 'initializing' : cannot convert from 'int' to 'gpointer'
1>        Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(188) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(192) : error C2143: syntax error : missing ';' before '*'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(192) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(192) : error C2086: 'int GType' : redefinition
1>        C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(192) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(192) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(192) : error C2440: 'initializing' : cannot convert from 'int' to 'int *'
1>        Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(193) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(194) : error C2143: syntax error : missing ';' before '*'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(194) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(194) : error C2086: 'int GType' : redefinition
1>        C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(194) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(194) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(194) : error C2440: 'initializing' : cannot convert from 'int' to 'int *'
1>        Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(195) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(198) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(198) : error C2182: 'g_type_set_qdata' : illegal use of type 'void'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(200) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(201) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(201) : error C2440: 'initializing' : cannot convert from 'int' to 'gpointer'
1>        Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(202) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(203) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(203) : error C2182: 'g_type_query' : illegal use of type 'void'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(204) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(286) : error C2146: syntax error : missing ';' before identifier 'g_type_register_static'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(286) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(286) : error C2086: 'int GType' : redefinition
1>        C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(286) : error C2146: syntax error : missing ')' before identifier 'parent_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(286) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(289) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(290) : error C2146: syntax error : missing ';' before identifier 'g_type_register_dynamic'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(290) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(290) : error C2086: 'int GType' : redefinition
1>        C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(290) : error C2146: syntax error : missing ')' before identifier 'parent_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(290) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(293) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(294) : error C2146: syntax error : missing ';' before identifier 'g_type_register_fundamental'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(294) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(294) : error C2086: 'int GType' : redefinition
1>        C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(294) : error C2146: syntax error : missing ')' before identifier 'type_id'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(294) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(298) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(299) : error C2146: syntax error : missing ')' before identifier 'instance_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(299) : error C2182: 'g_type_add_interface_static' : illegal use of type 'void'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(301) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(302) : error C2146: syntax error : missing ')' before identifier 'instance_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(302) : error C2182: 'g_type_add_interface_dynamic' : illegal use of type 'void'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(304) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(305) : error C2146: syntax error : missing ')' before identifier 'interface_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(305) : error C2182: 'g_type_interface_add_prerequisite' : illegal use of type 'void'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(306) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(307) : error C2143: syntax error : missing ';' before '*'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(307) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(307) : error C2086: 'int GType' : redefinition
1>        C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(307) : error C2146: syntax error : missing ')' before identifier 'interface_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(307) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(307) : error C2440: 'initializing' : cannot convert from 'int' to 'int *'
1>        Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(308) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(312) : error C2061: syntax error : identifier 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(385) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(385) : error C2440: 'initializing' : cannot convert from 'int' to 'GTypePlugin *'
1>        Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(385) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(386) : error C2146: syntax error : missing ')' before identifier 'instance_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(386) : error C2440: 'initializing' : cannot convert from 'int' to 'GTypePlugin *'
1>        Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(387) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(388) : error C2146: syntax error : missing ';' before identifier 'g_type_fundamental_next'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(388) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(388) : error C2086: 'int GType' : redefinition
1>        C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(388) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(389) : error C2146: syntax error : missing ';' before identifier 'g_type_fundamental'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(389) : fatal error C1003: error count exceeds 100; stopping compilation
1>CCvar.cpp
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\pango/pango-coverage.h(29) : error C2144: syntax error : '_PangoCoverage' should be preceded by ';'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\pango/pango-coverage.h(29) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : error C2146: syntax error : missing ';' before identifier 'G_BEGIN_DECLS'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : error C2144: syntax error : 'int' should be preceded by ';'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : error C2086: 'int G_BEGIN_DECLS' : redefinition
1>        C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\pango/pango-coverage.h(29) : see declaration of 'G_BEGIN_DECLS'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : error C2146: syntax error : missing ';' before identifier 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : error C2371: 'gulong' : redefinition; different basic types
1>        C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\glib.h(481) : see declaration of 'gulong'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(114) : error C2146: syntax error : missing ';' before identifier 'g_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(114) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(114) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(124) : error C2146: syntax error : missing ';' before identifier 'g_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(124) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(124) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(125) : error C2146: syntax error : missing ';' before identifier 'g_instance_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(125) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(125) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(129) : error C2146: syntax error : missing ';' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(129) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(129) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(169) : error C2146: syntax error : missing ';' before identifier 'gchar'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(169) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(169) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(169) : error C2440: 'initializing' : cannot convert from 'int' to 'gchar *'
1>        Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(169) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(170) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(170) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(171) : error C2146: syntax error : missing ';' before identifier 'g_type_from_name'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(171) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(171) : error C2086: 'int GType' : redefinition
1>        C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(171) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(172) : error C2146: syntax error : missing ';' before identifier 'g_type_parent'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(172) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(172) : error C2086: 'int GType' : redefinition
1>        C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(172) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(172) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(172) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(173) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(173) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(174) : error C2146: syntax error : missing ';' before identifier 'g_type_next_base'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(174) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(174) : error C2086: 'int GType' : redefinition
1>        C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(174) : error C2146: syntax error : missing ')' before identifier 'leaf_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(174) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(175) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(176) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(177) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(178) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(178) : error C2440: 'initializing' : cannot convert from 'int' to 'gpointer'
1>        Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(178) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(179) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(179) : error C2440: 'initializing' : cannot convert from 'int' to 'gpointer'
1>        Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(179) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(180) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(180) : error C2440: 'initializing' : cannot convert from 'int' to 'gpointer'
1>        Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(180) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(184) : error C2061: syntax error : identifier 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(187) : error C2146: syntax error : missing ')' before identifier 'g_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(187) : error C2440: 'initializing' : cannot convert from 'int' to 'gpointer'
1>        Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(187) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(188) : error C2146: syntax error : missing ')' before identifier 'g_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(188) : error C2440: 'initializing' : cannot convert from 'int' to 'gpointer'
1>        Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(188) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(192) : error C2143: syntax error : missing ';' before '*'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(192) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(192) : error C2086: 'int GType' : redefinition
1>        C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(192) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(192) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(192) : error C2440: 'initializing' : cannot convert from 'int' to 'int *'
1>        Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(193) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(194) : error C2143: syntax error : missing ';' before '*'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(194) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(194) : error C2086: 'int GType' : redefinition
1>        C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(194) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(194) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(194) : error C2440: 'initializing' : cannot convert from 'int' to 'int *'
1>        Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(195) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(198) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(198) : error C2182: 'g_type_set_qdata' : illegal use of type 'void'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(200) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(201) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(201) : error C2440: 'initializing' : cannot convert from 'int' to 'gpointer'
1>        Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(202) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(203) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(203) : error C2182: 'g_type_query' : illegal use of type 'void'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(204) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(286) : error C2146: syntax error : missing ';' before identifier 'g_type_register_static'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(286) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(286) : error C2086: 'int GType' : redefinition
1>        C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(286) : error C2146: syntax error : missing ')' before identifier 'parent_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(286) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(289) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(290) : error C2146: syntax error : missing ';' before identifier 'g_type_register_dynamic'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(290) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(290) : error C2086: 'int GType' : redefinition
1>        C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(290) : error C2146: syntax error : missing ')' before identifier 'parent_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(290) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(293) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(294) : error C2146: syntax error : missing ';' before identifier 'g_type_register_fundamental'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(294) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(294) : error C2086: 'int GType' : redefinition
1>        C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(294) : error C2146: syntax error : missing ')' before identifier 'type_id'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(294) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(298) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(299) : error C2146: syntax error : missing ')' before identifier 'instance_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(299) : error C2182: 'g_type_add_interface_static' : illegal use of type 'void'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(301) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(302) : error C2146: syntax error : missing ')' before identifier 'instance_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(302) : error C2182: 'g_type_add_interface_dynamic' : illegal use of type 'void'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(304) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(305) : error C2146: syntax error : missing ')' before identifier 'interface_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(305) : error C2182: 'g_type_interface_add_prerequisite' : illegal use of type 'void'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(306) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(307) : error C2143: syntax error : missing ';' before '*'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(307) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(307) : error C2086: 'int GType' : redefinition
1>        C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(307) : error C2146: syntax error : missing ')' before identifier 'interface_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(307) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(307) : error C2440: 'initializing' : cannot convert from 'int' to 'int *'
1>        Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(308) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(312) : error C2061: syntax error : identifier 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(385) : error C2146: syntax error : missing ')' before identifier 'type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(385) : error C2440: 'initializing' : cannot convert from 'int' to 'GTypePlugin *'
1>        Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(385) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(386) : error C2146: syntax error : missing ')' before identifier 'instance_type'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(386) : error C2440: 'initializing' : cannot convert from 'int' to 'GTypePlugin *'
1>        Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(387) : error C2059: syntax error : ')'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(388) : error C2146: syntax error : missing ';' before identifier 'g_type_fundamental_next'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(388) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(388) : error C2086: 'int GType' : redefinition
1>        C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(92) : see declaration of 'GType'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(388) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(389) : error C2146: syntax error : missing ';' before identifier 'g_type_fundamental'
1>C:\Program Files\Microsoft DirectX SDK (August 2007)\Include\gobject/gtype.h(389) : fatal error C1003: error count exceeds 100; stopping compilation
anyone know a fix? i downloaded all the headers and everything for it atleast i thought it would fix it but it didnt
Decimated is offline

Reply With Quote

Old 04-20-2010, 10:21 AM   #16
Level 3

fatboy88's Avatar

Join Date: May 2005
Posts: 1,103
Reputation: 38964
Rep Power: 494
fatboy88 has a huge epeen!fatboy88 has a huge epeen!fatboy88 has a huge epeen!fatboy88 has a huge epeen!fatboy88 has a huge epeen!fatboy88 has a huge epeen!fatboy88 has a huge epeen!fatboy88 has a huge epeen!fatboy88 has a huge epeen!fatboy88 has a huge epeen!fatboy88 has a huge epeen!
Recognitions:
The UC Member of the Month award is a prestigious award given to a single community member on a monthly basis. Based on a vote by UnKnoWnCheaTs staff, the award is given to the forum member that has shown exemplary achievement and potential in the UnKnoWnCheaTs community, and has shown great commitment to upholding the principles upon which UnKnoWnCheaTs stands for. A member who has been awarded the Member of the Month award has been distinguished as an asset to the UnKnoWnCheaTs community. Member of the Month
Points: 27,267, Level: 24
Points: 27,267, Level: 24 Points: 27,267, Level: 24 Points: 27,267, Level: 24
Activity: 9.9%
Activity: 9.9% Activity: 9.9% Activity: 9.9%
Last Achievements
ya im not into fancy guis as well gj sob
__________________


My greatest fear is a Windows Vista Update! D:

ȜǷ-ɲآɳᶨ4 Hack:http://img42.imageshack.us/img42/473/20090203132330.png
fatboy88 is online now

Reply With Quote

Old 05-08-2010, 04:36 AM   #17
Level 3

Skitz_Viper's Avatar

Join Date: Aug 2005
Posts: 32
Reputation: 339
Rep Power: 82
Skitz_Viper is Probably Abusing the Rep SystemSkitz_Viper is Probably Abusing the Rep SystemSkitz_Viper is Probably Abusing the Rep SystemSkitz_Viper is Probably Abusing the Rep System
Points: 4,962, Level: 7
Points: 4,962, Level: 7 Points: 4,962, Level: 7 Points: 4,962, Level: 7
Activity: 3.5%
Activity: 3.5% Activity: 3.5% Activity: 3.5%
Last Achievements
They are all simple fixes decimated... Maybe learn some basic c++ and d3d before jumping straight into it?
__________________
---->Skitzo<----
Skitz_Viper is offline

Reply With Quote

Old 07-15-2010, 01:40 AM   #18
Hacker Supreme

chuculun's Avatar

Join Date: Feb 2010
Posts: 240
Reputation: 6024
Rep Power: 89
chuculun DEFINES UNKNOWNCHEATSchuculun DEFINES UNKNOWNCHEATSchuculun DEFINES UNKNOWNCHEATSchuculun DEFINES UNKNOWNCHEATSchuculun DEFINES UNKNOWNCHEATSchuculun DEFINES UNKNOWNCHEATSchuculun DEFINES UNKNOWNCHEATSchuculun DEFINES UNKNOWNCHEATSchuculun DEFINES UNKNOWNCHEATSchuculun DEFINES UNKNOWNCHEATSchuculun DEFINES UNKNOWNCHEATS
Points: 5,097, Level: 7
Points: 5,097, Level: 7 Points: 5,097, Level: 7 Points: 5,097, Level: 7
Activity: 14.9%
Activity: 14.9% Activity: 14.9% Activity: 14.9%
Last Achievements
i know about you error
1) you have call a function by doing the menu and you have added a extra ensure..

if(----){
you need to close application since it is called }
end if;


make sure that all your { has a match when ending the call.. For instance if u put this { then you put this } ok
same thing as if you put ( you need to close with a similar one)
chuculun is online now

Reply With Quote
Reply  

  • Submit Thread to Digg
  • Submit Thread to del.icio.us
  • Submit Thread to StumbleUpon
  • Submit Thread to Google
  • Submit Thread to Facebook
  • Submit Thread to My Yahoo!
  • Submit Thread to MySpace
  • Submit Thread to Twitter
  • Submit Thread to Reddit



Tags
cmenu, d3d8, d3d9, global, menu, opengl, renderers
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT +1. The time now is 05:04 PM.