Go Back   UnKnoWnCheaTs - Multiplayer Game Hacks and Cheats > First-Person Shooters > Battlefield Series > Battlefield 2

- Sponsored Advertisement -
http://www.myfpscheats.com/

Welcome to the UnKnoWnCheaTs - Multiplayer Game Hacks and Cheats.
You have to register before you can post and see and access any of the advanced forum features, please click the register link to proceed to the registration form. To start viewing threads or posts, select a forum that you want to visit from the selection below.
Battlefield 2
hacks cheats tutorials source code
You are Unregistered, please register to gain Full access.    
Reply
 
Thread Tools

Tag distance hack
Old 06-27-2010, 05:02 PM   #1
n00bie

An0nym0uS's Avatar

Join Date: Jun 2010
Posts: 10
Reputation: 10
Rep Power: 20
An0nym0uS has made posts that are generally average in quality
Wink Tag distance hack

Hi guys, you could call me new here, although i had an account "p00pin" here, but that got banned and i lost the password for it. But thats not the point. The point is that ive learned some c++ over a couple of weeks and ive sucessfully made a memory hack for bf2 1.5 that features nametags, metres to the player (distance tags) and minimap hack. I found the offsets using the opsearcher and used ollydbg to find the corresponding addresses. I then patched them in c++. Now the question is that how would i go on about making the nametags distance hack (so that i can see the nametags over the whole map, since the current tags only show when im near the player (to 150m). I also want to add no fog, viewdistance, menu and more neat stuff to the hack. The problem being that i cant code anything than simple memory hacks. It'd be awesome if anyone could help me add an aimbot / d3d stuff to the hack also. Oh btw, the hack is 100% detected by punkbuster and my goal here is NOT to make it undetected, since i only need it for offline servers for now.

If someone could help me id appreciate it.
-Anon.
An0nym0uS is offline

Reply With Quote


Old 06-27-2010, 05:12 PM   #2
Supreme H4x0|2

4bply's Avatar

Join Date: Jan 2009
Location: uoy dniheB
Posts: 676
Reputation: 8706
Rep Power: 138
4bply DEFINES UNKNOWNCHEATS4bply DEFINES UNKNOWNCHEATS4bply DEFINES UNKNOWNCHEATS4bply DEFINES UNKNOWNCHEATS4bply DEFINES UNKNOWNCHEATS4bply DEFINES UNKNOWNCHEATS4bply DEFINES UNKNOWNCHEATS4bply DEFINES UNKNOWNCHEATS4bply DEFINES UNKNOWNCHEATS4bply DEFINES UNKNOWNCHEATS4bply DEFINES UNKNOWNCHEATS
Recognitions:
Members who have contributed financial support towards UnKnoWnCheaTs. Donation (1)
Points: 8,003, Level: 10
Points: 8,003, Level: 10 Points: 8,003, Level: 10 Points: 8,003, Level: 10
Activity: 1.1%
Activity: 1.1% Activity: 1.1% Activity: 1.1%
Last Achievements
Aimbot: use the BF:H aimbot tutorial (bf:H and bf2 are similar)

d3d: check out the direct 3d section, you'll find bases & tutorials there.
__________________
"Stay on top but remain from the underground"
4bply is offline

Reply With Quote

Old 06-27-2010, 09:38 PM   #3
n00bie

An0nym0uS's Avatar

Threadstarter
Join Date: Jun 2010
Posts: 10
Reputation: 10
Rep Power: 20
An0nym0uS has made posts that are generally average in quality
Could you please post the direct link for the bf:H aimbot tutorial? Thanks in advance
An0nym0uS is offline

Reply With Quote

Old 06-27-2010, 09:40 PM   #4
Supreme H4x0|2

4bply's Avatar

Join Date: Jan 2009
Location: uoy dniheB
Posts: 676
Reputation: 8706
Rep Power: 138
4bply DEFINES UNKNOWNCHEATS4bply DEFINES UNKNOWNCHEATS4bply DEFINES UNKNOWNCHEATS4bply DEFINES UNKNOWNCHEATS4bply DEFINES UNKNOWNCHEATS4bply DEFINES UNKNOWNCHEATS4bply DEFINES UNKNOWNCHEATS4bply DEFINES UNKNOWNCHEATS4bply DEFINES UNKNOWNCHEATS4bply DEFINES UNKNOWNCHEATS4bply DEFINES UNKNOWNCHEATS
Recognitions:
Members who have contributed financial support towards UnKnoWnCheaTs. Donation (1)
Points: 8,003, Level: 10
Points: 8,003, Level: 10 Points: 8,003, Level: 10 Points: 8,003, Level: 10
Activity: 1.1%
Activity: 1.1% Activity: 1.1% Activity: 1.1%
Last Achievements
Here you go

http://www.uc-forum.com/tutorials/ba...54-aimbot.html

and for others tutorials:

Battlefield Heroes - UC-Tutorials - Multiplayer Game Hacking and Cheat Tutorials
UC-Tutorials - Multiplayer Game Hacking and Cheat Tutorials
__________________
"Stay on top but remain from the underground"
4bply is offline

Reply With Quote

Old 06-27-2010, 09:54 PM   #5
n00bie

An0nym0uS's Avatar

Threadstarter
Join Date: Jun 2010
Posts: 10
Reputation: 10
Rep Power: 20
An0nym0uS has made posts that are generally average in quality
Thanks mate, ill check em out .

[Auto Merged - 7:42:45 UTC]

Now, what about the distance hack (making the nametags visible further away, not just 150 metres away)
An0nym0uS is offline

Reply With Quote

Old 06-28-2010, 12:54 PM   #6
UnKnoWnCheaTeR

Freeheadshot's Avatar

Join Date: Mar 2010
Location: Germany
Posts: 941
Reputation: 40621
Rep Power: 448
Freeheadshot has a huge epeen!Freeheadshot has a huge epeen!Freeheadshot has a huge epeen!Freeheadshot has a huge epeen!Freeheadshot has a huge epeen!Freeheadshot has a huge epeen!Freeheadshot has a huge epeen!Freeheadshot has a huge epeen!Freeheadshot has a huge epeen!Freeheadshot has a huge epeen!Freeheadshot has a huge epeen!
Recognitions:
The UC Member of the Month award is a prestigious award given to a single community member on a monthly basis. Based on a vote by UnKnoWnCheaTs staff, the award is given to the forum member that has shown exemplary achievement and potential in the UnKnoWnCheaTs community, and has shown great commitment to upholding the principles upon which UnKnoWnCheaTs stands for. A member who has been awarded the Member of the Month award has been distinguished as an asset to the UnKnoWnCheaTs community. Member of the Month
Points: 25,225, Level: 22
Points: 25,225, Level: 22 Points: 25,225, Level: 22 Points: 25,225, Level: 22
Activity: 14.1%
Activity: 14.1% Activity: 14.1% Activity: 14.1%
Last Achievements
You could do an hack with classes, that means you are drawing the distance from the local player to the enemy player, you also can do name,box,health esp with that, but u also need some drawing classes
Freeheadshot is online now

Reply With Quote

Old 07-03-2010, 12:04 AM   #7
Junior Member

TehExploit's Avatar

Join Date: Oct 2009
Posts: 35
Reputation: 399
Rep Power: 32
TehExploit has learned Kazaa is not a third world countryTehExploit has learned Kazaa is not a third world countryTehExploit has learned Kazaa is not a third world countryTehExploit has learned Kazaa is not a third world country
Points: 1,957, Level: 3
Points: 1,957, Level: 3 Points: 1,957, Level: 3 Points: 1,957, Level: 3
Activity: 0%
Activity: 0% Activity: 0% Activity: 0%
Last Achievements
Check out the Downloads section.

UC-Downloads - Multiplayer Game Hacking and Cheat Downloads - tagdistance_tutorial.rar

UC-Downloads - Multiplayer Game Hacking and Cheat Downloads - Add meters to nametags

Thats where i would start.
TehExploit is offline

Reply With Quote

Old 07-03-2010, 03:33 AM   #8

Momo5000's Avatar

Join Date: Mar 2007
Location: @Home
Posts: 148
Reputation: 670
Rep Power: 68
Momo5000 666Momo5000 666Momo5000 666Momo5000 666Momo5000 666Momo5000 666
Points: 4,579, Level: 7
Points: 4,579, Level: 7 Points: 4,579, Level: 7 Points: 4,579, Level: 7
Activity: 1.2%
Activity: 1.2% Activity: 1.2% Activity: 1.2%
Last Achievements
Thanks for the 2th. Tutorial.
__________________
- "Sir, we are surrounded!"
- "Excellent, now we can attack in any direction"
Momo5000 is offline

Reply With Quote

Old 07-03-2010, 07:44 AM   #9
n00bie

An0nym0uS's Avatar

Threadstarter
Join Date: Jun 2010
Posts: 10
Reputation: 10
Rep Power: 20
An0nym0uS has made posts that are generally average in quality
The tutorial for tagdistance hack, ive seen it and done everything it says to. It works in olly, but when i replace the addresses with the hacked ones in c++, it doesnt work. The main reason what i think it is is basically the adresses for tagdistance are dynamic? Every time i restart bf2 the addresses have changed. Thanks in advance.
An0nym0uS is offline

Reply With Quote

Old 07-03-2010, 09:23 AM   #10

Momo5000's Avatar

Join Date: Mar 2007
Location: @Home
Posts: 148
Reputation: 670
Rep Power: 68
Momo5000 666Momo5000 666Momo5000 666Momo5000 666Momo5000 666Momo5000 666
Points: 4,579, Level: 7
Points: 4,579, Level: 7 Points: 4,579, Level: 7 Points: 4,579, Level: 7
Activity: 1.2%
Activity: 1.2% Activity: 1.2% Activity: 1.2%
Last Achievements
i think you need to read the pointer at 0x3EE0659 like

PHP Code:
int TagPointer 0;
ReadProcessMemory(handle, (void*)(0x3EE0659), &TagPointer40); 
then you have the address where the float is located at.
__________________
- "Sir, we are surrounded!"
- "Excellent, now we can attack in any direction"
Momo5000 is offline

Reply With Quote

Old 07-04-2010, 09:09 AM   #11
n00bie

An0nym0uS's Avatar

Threadstarter
Join Date: Jun 2010
Posts: 10
Reputation: 10
Rep Power: 20
An0nym0uS has made posts that are generally average in quality
Quote:
Originally Posted by Momo5000 View Post
i think you need to read the pointer at 0x3EE0659 like

PHP Code:
int TagPointer 0;
ReadProcessMemory(handle, (void*)(0x3EE0659), &TagPointer40); 
then you have the address where the float is located at.
Whats the pointer in the first place? Ive not seen it before i think :O
An0nym0uS is offline

Reply With Quote

Old 07-06-2010, 09:33 AM   #12
n00bie

An0nym0uS's Avatar

Threadstarter
Join Date: Jun 2010
Posts: 10
Reputation: 10
Rep Power: 20
An0nym0uS has made posts that are generally average in quality
Aight so i got these features down and working :

1. Nametags
2. Distance tags
3. Minimap
4. 3d map
5. Kit icons
6. Enemy mines

And i want to add these features:

7. No fog
8. View distance
9. Healthbars
10. Tv guided static removal

But these adresses are different from the ones i did before. (i think i have to do a code-cave). Now healthbars have normal adresses where you would change the jump type, ive done that but i see no difference in game.
An0nym0uS is offline

Reply With Quote

Old 07-06-2010, 05:31 PM   #13

Momo5000's Avatar

Join Date: Mar 2007
Location: @Home
Posts: 148
Reputation: 670
Rep Power: 68
Momo5000 666Momo5000 666Momo5000 666Momo5000 666Momo5000 666Momo5000 666
Points: 4,579, Level: 7
Points: 4,579, Level: 7 Points: 4,579, Level: 7 Points: 4,579, Level: 7
Activity: 1.2%
Activity: 1.2% Activity: 1.2% Activity: 1.2%
Last Achievements
the healthbar wont show if the hp is more then >= 80 or >= 60 idk exactly.
__________________
- "Sir, we are surrounded!"
- "Excellent, now we can attack in any direction"
Momo5000 is offline

Reply With Quote

Old 07-06-2010, 08:51 PM   #14
n00bie

An0nym0uS's Avatar

Threadstarter
Join Date: Jun 2010
Posts: 10
Reputation: 10
Rep Power: 20
An0nym0uS has made posts that are generally average in quality
Is the HealthArmor1, HealthArmor2 and HealthArmor3 supposed to show on vehicles or players? Ive changed the jump types on the 3 addresses, did some damage to a friendly, nothing. Did some damage to an enemy, nothing and finally i even tested doing some damage to a vehicle and still the healthbars arent showing. Help me please.
An0nym0uS is offline

Reply With Quote

Old 07-06-2010, 09:27 PM   #15
Level 3

presidant's Avatar

Join Date: Mar 2007
Posts: 123
Reputation: 1397
Rep Power: 75
presidant has made all of you their subservient e-slavespresidant has made all of you their subservient e-slavespresidant has made all of you their subservient e-slavespresidant has made all of you their subservient e-slavespresidant has made all of you their subservient e-slavespresidant has made all of you their subservient e-slavespresidant has made all of you their subservient e-slavespresidant has made all of you their subservient e-slavespresidant has made all of you their subservient e-slavespresidant has made all of you their subservient e-slaves
well the address for the view distance for nametag is in renddx9.dll and the base of that changes. So when you find the address in Olly, then find the offset from RendDx9 and in your code, compute the address by getting base of RendDx9

(if this is DLL it's simply as dwBase = (DWORD)GetModuleHandle("RendDx9dll"))

Then dwNametagDist = dwBase + 0xwhatever.
__________________
Been here for while.
presidant is offline

Reply With Quote

Old 07-07-2010, 08:21 AM   #16
n00bie

An0nym0uS's Avatar

Threadstarter
Join Date: Jun 2010
Posts: 10
Reputation: 10
Rep Power: 20
An0nym0uS has made posts that are generally average in quality
Yeah i figured that one out myself presidant. I got nametags, nametags distance, distance tags, distance tags distace, minimap, 3d map, kits and enemy mines down. I now need to add healthbars (HealthArmor1, 2 , 3 ), view distance, no fog and tv static removal.

I have the offsets for no fog, i nop it in olly and i get some sweet no fog down. Now when i overwrite the address in c++, every texture in-game turns literally black. Also, the viewdistance , when changed in olly i can see all over the map , good. Now theres a problem though my gun flickers, my hands randomly disappear and reappear, same with the scope.
Thanks in advance
An0nym0uS is offline

Reply With Quote
Reply  

  • Submit Thread to Digg
  • Submit Thread to del.icio.us
  • Submit Thread to StumbleUpon
  • Submit Thread to Google
  • Submit Thread to Facebook
  • Submit Thread to My Yahoo!
  • Submit Thread to MySpace
  • Submit Thread to Twitter
  • Submit Thread to Reddit



Tags
bf2, distance, hack, tag
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT +1. The time now is 06:11 AM.