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Pointer help
Old 04-07-2010, 06:14 PM   #1
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Pointer help

The addresses for BF2 change whenever the player dies, and I need help getting the pointer for the address. I thought I got the pointer once, but when I died, it seemed to change again. How do I correctly get the pointer?
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Old 04-07-2010, 06:17 PM   #2
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Use the games classes, then you can just grab it whenever you want.
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Old 04-07-2010, 06:21 PM   #3
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Originally Posted by JoshRose View Post
Use the games classes, then you can just grab it whenever you want.
How would I do that?
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Old 04-07-2010, 06:31 PM   #4
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Search around on the forums you can find them, or you can reverse them yourself.
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Old 04-14-2010, 11:03 PM   #5
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Search around on the forums you can find them, or you can reverse them yourself.
I cant seem to find it :/
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Old 04-14-2010, 11:16 PM   #6
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Old 04-16-2010, 12:21 AM   #7
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Quote:
Originally Posted by Crucial View Post
How would I get the pointer/address from the Game's Classes?
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Old 04-16-2010, 01:07 AM   #8
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Quote:
Originally Posted by GameLover View Post
How would I get the pointer/address from the Game's Classes?
PHP Code:
// v1.50
#define BF2_CLASSMANAGER            0x009FF960

while(!g_pClassManager)
{
      
g_pClassManager = *(CClassManager**)BF2_CLASSMANAGER;
      
Sleep(250);

is how i do it you should really take a look at patricks base on game-deception it has everything!
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Old 04-16-2010, 01:21 AM   #9
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Quote:
Originally Posted by GameLover View Post
How would I get the pointer/address from the Game's Classes?
Which class are you trying to get the pointer for?

In any case you can use classmanager to obtain the pointer to the class, like smoochy said.
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Old 04-17-2010, 02:35 AM   #10
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Quote:
Originally Posted by Winslow View Post
Which class are you trying to get the pointer for?

In any case you can use classmanager to obtain the pointer to the class, like smoochy said.
Im trying to get a Pointer for Weapons.

Quote:
Originally Posted by smoochy View Post
PHP Code:
// v1.50
#define BF2_CLASSMANAGER            0x009FF960

while(!g_pClassManager)
{
      
g_pClassManager = *(CClassManager**)BF2_CLASSMANAGER;
      
Sleep(250);

is how i do it you should really take a look at patricks base on game-deception it has everything!
What if Im using a different BF2 Version? How would I get the "Classmanager" address?
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Old 04-17-2010, 02:40 AM   #11
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Check this out Portable way to get ClassManager (BF2 & BF2142)
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Old 04-17-2010, 02:43 AM   #12
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Seriously man, you need to do some work of your own. Every question you have asked in this tread can be answered from looking at the BF:Series forums, you barely need to do any searching, just reading.
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Old 04-21-2010, 03:22 AM   #13
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Quote:
Originally Posted by Crucial View Post
I dont understand how that would actually "get" the Address I'm looking for.

edit: would I need to do something like
Code:
FindPattern(OldWeaponAddress Here, ???, ???, ???)
If yes, what do I put in place of ???
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Old 04-21-2010, 08:44 AM   #14
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Quote:
Originally Posted by GameLover View Post
I dont understand how that would actually "get" the Address I'm looking for.

edit: would I need to do something like
Code:
FindPattern(OldWeaponAddress Here, ???, ???, ???)
If yes, what do I put in place of ???
you jsut call the function getBFClassManager(); because that will return the ClassManager address
So use it like this:
Code:
CClassManager* pClassManager = getBFClassManager();
Next time try to do some things on your own, because this is really basic stuff and explained over and over here in the forums!
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Old 04-21-2010, 10:39 PM   #15
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Quote:
Originally Posted by Freaky123 View Post
you jsut call the function getBFClassManager(); because that will return the ClassManager address
So use it like this:
Code:
CClassManager* pClassManager = getBFClassManager();
Next time try to do some things on your own, because this is really basic stuff and explained over and over here in the forums!
But how about would that get the Weapon Address?
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Old 04-21-2010, 10:49 PM   #16
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Quote:
Originally Posted by GameLover View Post
But how about would that get the Weapon Address?

You need to go and do some learning, all of this information is on this site, please stop begging for help.

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