how would i get the object name using intersect
if (p_Object ) {print ("%s",p_Object - > etcetc->objectname)} //..... ( string )
bf2 crashes.
or make intersect ignore certain objects like fences ?
nm : fixed
[Auto Merged - 1:47:29 UTC]
some screens of my hack , works on punkbuster , returns black screenshots , has all the usual like aimbot ,auto bone ,autoknife , esp , no spread, remove's , visible checks etc etc etc

i may release it soon.