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Allied Assault
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Anti-Cheat Development
Old 05-20-2009, 12:08 PM   #1
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Anti-Cheat Development

Well I'm tired that this game is dying bit by bit if it isn't dead yet.
I had an idea of Developing a Anti-Cheat but my knowledge in programming in C/C++ related to games is a bit low.
What I ask is if you guys could give some advices or website, So I can learn this kinda of programming ( I'm a quick learner rly )

I have been checking the Source Code of an Ut 2004 anti cheat(CSHP40) the code itself doesn't seem very complicated, What I dont understand how Can they link variables of the game with theyr project,
They had a function to detect cvar in-game input that would literally hax the game.
for eg:

they would associate cg_3rd_person with a var bool zz3rdperson

How can they link this ? is it a reference ? What is it?

If some could help me I would appreciate, I Know this could be a big a illusion but If I don't try atleast I won't accomplish nothing.
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Old 05-20-2009, 12:11 PM   #2
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UC doesn't support the development of Anti-Cheats so you may want to look elsewhere for help in developing one.

Thanks,
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