Thread: [Help] BFBC2 esp
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Old 03-17-2010, 01:24 PM   #5
s0beit
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This is something related, just for reference purposes

PHP Code:
      v49 MatrixFunction_001((int)&v131, (int)&v154_ESI 0x50);
      
Matrix4_Multiply_Vector((int)v113, (int)&v148v49);
      
v109 atan2(v113[1], -v113[0]);
      
ScaleScreenValues((int)v113, (int)&v113[1], 0.800000011920929);
      if ( 
sub_CF6190(v50) )
      {
        if ( *(
_DWORD *)(sub_CF6190(*(_DWORD *)_ESI) + 0xC) )
        {
          
v51 = *(_DWORD *)_ESI;
          *(
float *)&v114 = (v113[0] + 1.0) * 0.5 * *(float *)(*(_DWORD *)_ESI 0x273B4);
          
Outvector v114;
          *(
float *)&v115 0.5 * (1.0 v113[1]) * *(float *)(v51 0x273B8);
          
LODWORD(ScreenY) = v115;
        }
      } 
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